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2311.10091
Cited By
Adaptive Shells for Efficient Neural Radiance Field Rendering
16 November 2023
Zian Wang
Tianchang Shen
Merlin Nimier-David
Nicholas Sharp
Jun Gao
Alexander Keller
Sanja Fidler
Thomas Muller
Zan Gojcic
3DH
AI4CE
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Papers citing
"Adaptive Shells for Efficient Neural Radiance Field Rendering"
36 / 36 papers shown
Title
AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstruction
Jingnan Gao
Zhuo Chen
Xiaokang Yang
Yichao Yan
AI4CE
110
1
0
02 Oct 2024
Gaussian Eigen Models for Human Heads
Wojciech Zielonka
Timo Bolkart
Thabo Beeler
Justus Thies
3DGS
130
5
0
05 Jul 2024
LiveScene: Language Embedding Interactive Radiance Fields for Physical Scene Rendering and Control
Delin Qu
Qizhi Chen
Pingrui Zhang
Xianqiang Gao
Bin Zhao
Bin Zhao
Dong Wang
Xuelong Li
AI4CE
99
8
0
23 Jun 2024
RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
Michael Niemeyer
Fabian Manhardt
Marie-Julie Rakotosaona
Michael Oechsle
Daniel Duckworth
R. Gosula
Keisuke Tateno
John Bates
Dominik Kaeser
Federico Tombari
3DGS
121
62
0
20 Mar 2024
Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinement
Jiaxiang Tang
Hang Zhou
Xiaokang Chen
Tianshu Hu
Errui Ding
Jingdong Wang
Gang Zeng
76
119
0
03 Mar 2023
MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenes
Christian Reiser
Richard Szeliski
Dor Verbin
Pratul P. Srinivasan
B. Mildenhall
Andreas Geiger
Jonathan T. Barron
Peter Hedman
107
235
0
23 Feb 2023
GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Images
Jun Gao
Tianchang Shen
Zian Wang
Wenzheng Chen
K. Yin
Daiqing Li
Or Litany
Zan Gojcic
Sanja Fidler
95
453
0
22 Sep 2022
VolTeMorph: Realtime, Controllable and Generalisable Animation of Volumetric Representations
Stephan J. Garbin
Marek Kowalski
V. Estellers
Stanislaw Szymanowicz
Shideh Rezaeifar
Jingjing Shen
Matthew W. Johnson
Julien P. C. Valentin
3DH
AI4CE
74
42
0
01 Aug 2022
HF-NeuS: Improved Surface Reconstruction Using High-Frequency Details
Yiqun Wang
Ivan Skorokhodov
Peter Wonka
73
129
0
15 Jun 2022
ReLU Fields: The Little Non-linearity That Could
Animesh Karnewar
Tobias Ritschel
Oliver Wang
Niloy J. Mitra
172
104
0
22 May 2022
Fine Detailed Texture Learning for 3D Meshes with Generative Models
Aysegül Dündar
Jun Gao
Andrew Tao
Bryan Catanzaro
3DV
3DH
72
19
0
17 Mar 2022
Instant Neural Graphics Primitives with a Multiresolution Hash Encoding
Thomas Müller
Alex Evans
Christoph Schied
A. Keller
336
4,045
0
16 Jan 2022
Plenoxels: Radiance Fields without Neural Networks
Alex Yu
Sara Fridovich-Keil
Matthew Tancik
Qinhong Chen
Benjamin Recht
Angjoo Kanazawa
277
1,662
0
09 Dec 2021
Extracting Triangular 3D Models, Materials, and Lighting From Images
Jacob Munkberg
J. Hasselgren
Tianchang Shen
Jun Gao
Wenzheng Chen
Alex Evans
Thomas Müller
Sanja Fidler
90
380
0
24 Nov 2021
Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction
Cheng Sun
Min Sun
Hwann-Tzong Chen
130
1,079
0
22 Nov 2021
Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesis
Tianchang Shen
Jun Gao
K. Yin
Xuan Li
Sanja Fidler
3DV
91
464
0
08 Nov 2021
Point-Based Neural Rendering with Per-View Optimization
Georgios Kopanas
Julien Philip
Thomas Leimkuhler
G. Drettakis
81
209
0
06 Sep 2021
3DStyleNet: Creating 3D Shapes with Geometric and Texture Style Variations
K. Yin
Jun Gao
Maria Shugrina
S. Khamis
Sanja Fidler
3DPC
105
75
0
30 Aug 2021
Depth-supervised NeRF: Fewer Views and Faster Training for Free
Kangle Deng
Andrew Liu
Jun-Yan Zhu
Deva Ramanan
207
889
0
06 Jul 2021
NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction
Peng Wang
Lingjie Liu
Yuan Liu
Christian Theobalt
Taku Komura
Wenping Wang
104
1,739
0
20 Jun 2021
UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstruction
Michael Oechsle
Songyou Peng
Andreas Geiger
111
752
0
20 Apr 2021
DatasetGAN: Efficient Labeled Data Factory with Minimal Human Effort
Yuxuan Zhang
Huan Ling
Jun Gao
K. Yin
Jean-Francois Lafleche
Adela Barriuso
Antonio Torralba
Sanja Fidler
3DH
GAN
VLM
74
335
0
13 Apr 2021
PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relighting
Kai Zhang
Fujun Luan
Qianqian Wang
Kavita Bala
Noah Snavely
3DGS
97
351
0
01 Apr 2021
PlenOctrees for Real-time Rendering of Neural Radiance Fields
Alex Yu
Ruilong Li
Matthew Tancik
Hao Li
Ren Ng
Angjoo Kanazawa
88
1,076
0
25 Mar 2021
KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPs
Christian Reiser
Songyou Peng
Yiyi Liao
Andreas Geiger
55
825
0
25 Mar 2021
Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields
Jonathan T. Barron
B. Mildenhall
Matthew Tancik
Peter Hedman
Ricardo Martín Brualla
Pratul P. Srinivasan
121
1,984
0
24 Mar 2021
DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networks
Thomas Neff
P. Stadlbauer
Mathias Parger
A. Kurz
J. H. Mueller
C. R. A. Chaitanya
Anton Kaplanyan
M. Steinberger
83
300
0
04 Mar 2021
DeRF: Decomposed Radiance Fields
Daniel Rebain
Wei Jiang
S. Yazdani
Ke Li
K. M. Yi
Andrea Tagliasacchi
82
207
0
25 Nov 2020
Image GANs meet Differentiable Rendering for Inverse Graphics and Interpretable 3D Neural Rendering
Yuxuan Zhang
Wenzheng Chen
Huan Ling
Jun Gao
Yinan Zhang
Antonio Torralba
Sanja Fidler
DRL
150
139
0
18 Oct 2020
NeRF++: Analyzing and Improving Neural Radiance Fields
Kai Zhang
Gernot Riegler
Noah Snavely
V. Koltun
93
1,046
0
15 Oct 2020
Interactive Annotation of 3D Object Geometry using 2D Scribbles
Tianchang Shen
Jun Gao
Amlan Kar
Sanja Fidler
3DV
75
16
0
24 Aug 2020
ScribbleBox: Interactive Annotation Framework for Video Object Segmentation
Bowen Chen
Huan Ling
Xiaohui Zeng
Jun Gao
Ziyue Xu
Sanja Fidler
VOS
67
23
0
22 Aug 2020
NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis
B. Mildenhall
Pratul P. Srinivasan
Matthew Tancik
Jonathan T. Barron
R. Ramamoorthi
Ren Ng
129
2,592
0
19 Mar 2020
Fast Tetrahedral Meshing in the Wild
Yixin Hu
T. Schneider
Bolun Wang
Denis Zorin
Daniele Panozzo
46
161
0
09 Aug 2019
Learning to Predict 3D Objects with an Interpolation-based Differentiable Renderer
Wenzheng Chen
Jun Gao
Huan Ling
Edward James Smith
J. Lehtinen
Alec Jacobson
Sanja Fidler
3DH
3DV
99
362
0
03 Aug 2019
Fast Interactive Object Annotation with Curve-GCN
Huan Ling
Jun Gao
Amlan Kar
Wenzheng Chen
Sanja Fidler
136
252
0
16 Mar 2019
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