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NeRFMeshing: Distilling Neural Radiance Fields into
  Geometrically-Accurate 3D Meshes

NeRFMeshing: Distilling Neural Radiance Fields into Geometrically-Accurate 3D Meshes

16 March 2023
Marie-Julie Rakotosaona
Fabian Manhardt
Diego Martin Arroyo
Michael Niemeyer
Abhijit Kundu
F. Tombari
    AI4CE
ArXivPDFHTML

Papers citing "NeRFMeshing: Distilling Neural Radiance Fields into Geometrically-Accurate 3D Meshes"

45 / 45 papers shown
Title
FreBIS: Frequency-Based Stratification for Neural Implicit Surface Representations
FreBIS: Frequency-Based Stratification for Neural Implicit Surface Representations
Naoko Sawada
Pedro Miraldo
Suhas Lohit
Tim K. Marks
Moitreya Chatterjee
53
0
0
28 Apr 2025
IXGS-Intraoperative 3D Reconstruction from Sparse, Arbitrarily Posed Real X-rays
IXGS-Intraoperative 3D Reconstruction from Sparse, Arbitrarily Posed Real X-rays
Sascha Jecklin
Aidana Massalimova
Ruyi Zha
Lilian Calvet
C. Laux
Mazda Farshad
Philipp Fürnstahl
26
0
0
20 Apr 2025
Text To 3D Object Generation For Scalable Room Assembly
Text To 3D Object Generation For Scalable Room Assembly
Sonia Laguna
Alberto Garcia-Garcia
Marie-Julie Rakotosaona
Stylianos Moschoglou
Leonhard Helminger
S. Orts-Escolano
31
0
0
12 Apr 2025
BitHEP -- The Limits of Low-Precision ML in HEP
BitHEP -- The Limits of Low-Precision ML in HEP
Claudius Krause
Daohan Wang
Ramon Winterhalder
40
0
0
04 Apr 2025
Uni-Render: A Unified Accelerator for Real-Time Rendering Across Diverse Neural Renderers
Uni-Render: A Unified Accelerator for Real-Time Rendering Across Diverse Neural Renderers
Chaojian Li
Sixu Li
Linrui Jiang
Jingqun Zhang
Yingyan Lin
39
0
0
31 Mar 2025
Uncertainty-Aware Normal-Guided Gaussian Splatting for Surface Reconstruction from Sparse Image Sequences
Zhen Tan
Xieyuanli Chen
Jinpu Zhang
Lei Feng
Dewen Hu
3DGS
52
0
0
14 Mar 2025
Direct Flow Simulations with Implicit Neural Representation of Complex Geometry
Samundra Karki
Mehdi Shadkah
Cheng-Hau Yang
Aditya Balu
Guglielmo Scovazzi
Adarsh Krishnamurthy
Baskar Ganapathysubramanian
AI4CE
63
0
0
13 Mar 2025
Neural Active Structure-from-Motion in Dark and Textureless Environment
Neural Active Structure-from-Motion in Dark and Textureless Environment
Kazuto Ichimaru
D. Thomas
Takafumi Iwaguchi
Hiroshi Kawasaki
3DV
26
0
0
20 Oct 2024
MeshGS: Adaptive Mesh-Aligned Gaussian Splatting for High-Quality
  Rendering
MeshGS: Adaptive Mesh-Aligned Gaussian Splatting for High-Quality Rendering
Jaehoon Choi
Yonghan Lee
Hyungtae Lee
H. Kwon
Dinesh Manocha
3DGS
32
5
0
11 Oct 2024
EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis
EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis
Alexander Mai
Peter Hedman
George Kopanas
Dor Verbin
David Futschik
Qiangeng Xu
F. Kuester
Jonathan T. Barron
Yinda Zhang
3DGS
41
13
0
02 Oct 2024
AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstruction
AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstruction
Jingnan Gao
Zhuo Chen
Xiaokang Yang
Yichao Yan
AI4CE
57
1
0
02 Oct 2024
PRoGS: Progressive Rendering of Gaussian Splats
PRoGS: Progressive Rendering of Gaussian Splats
Brent Zoomers
Maarten Wijnants
Ivan Molenaers
Joni Vanherck
Jeroen Put
Lode Jorissen
Nick Michiels
3DGS
24
2
0
03 Sep 2024
Robo-GS: A Physics Consistent Spatial-Temporal Model for Robotic Arm
  with Hybrid Representation
Robo-GS: A Physics Consistent Spatial-Temporal Model for Robotic Arm with Hybrid Representation
Haozhe Lou
Yurong Liu
Yike Pan
Yiran Geng
Jianteng Chen
...
Lin Wang
Hengzhen Feng
Lu Shi
Liyi Luo
Yongliang Shi
AI4CE
50
16
0
27 Aug 2024
$R^2$-Mesh: Reinforcement Learning Powered Mesh Reconstruction via
  Geometry and Appearance Refinement
R2R^2R2-Mesh: Reinforcement Learning Powered Mesh Reconstruction via Geometry and Appearance Refinement
Haoyang Wang
Liming Liu
Quanlu Jia
Jiangkai Wu
Haodan Zhang
Peiheng Wang
Xinggong Zhang
56
0
0
19 Aug 2024
Mobility VLA: Multimodal Instruction Navigation with Long-Context VLMs
  and Topological Graphs
Mobility VLA: Multimodal Instruction Navigation with Long-Context VLMs and Topological Graphs
Hao-Tien Lewis Chiang
Zhuo Xu
Zipeng Fu
M. Jacob
Tingnan Zhang
...
Carolina Parada
Chelsea Finn
Peng Xu
Sergey Levine
Jie Tan
LM&Ro
51
20
0
10 Jul 2024
DoubleTake: Geometry Guided Depth Estimation
DoubleTake: Geometry Guided Depth Estimation
Mohamed Sayed
Filippo Aleotti
Jamie Watson
Z. Qureshi
Guillermo Garcia-Hernando
Gabriel J. Brostow
Sara Vicente
Michael Firman
MDE
3DH
3DV
47
2
0
26 Jun 2024
GaussianFormer: Scene as Gaussians for Vision-Based 3D Semantic
  Occupancy Prediction
GaussianFormer: Scene as Gaussians for Vision-Based 3D Semantic Occupancy Prediction
Yuanhui Huang
Wenzhao Zheng
Yunpeng Zhang
Jie Zhou
Jiwen Lu
3DGS
51
34
0
27 May 2024
A Simple Approach to Differentiable Rendering of SDFs
A Simple Approach to Differentiable Rendering of SDFs
Zichen Wang
Xi Deng
Ziyi Zhang
Wenzel Jakob
Steve Marschner
26
2
0
14 May 2024
Direct Learning of Mesh and Appearance via 3D Gaussian Splatting
Direct Learning of Mesh and Appearance via 3D Gaussian Splatting
Ancheng Lin
Jun Li
Paul Kennedy
Jun Li
3DGS
3DV
AI4CE
56
3
0
11 May 2024
MeshLRM: Large Reconstruction Model for High-Quality Meshes
MeshLRM: Large Reconstruction Model for High-Quality Meshes
Xinyue Wei
Kai Zhang
Sai Bi
Hao Tan
Fujun Luan
Valentin Deschaintre
Kalyan Sunkavalli
Hao Su
Zexiang Xu
AI4CE
104
73
0
18 Apr 2024
Gaussian Opacity Fields: Efficient and Compact Surface Reconstruction in
  Unbounded Scenes
Gaussian Opacity Fields: Efficient and Compact Surface Reconstruction in Unbounded Scenes
Zehao Yu
Torsten Sattler
Andreas Geiger
3DGS
60
53
0
16 Apr 2024
CodecNeRF: Toward Fast Encoding and Decoding, Compact, and High-quality
  Novel-view Synthesis
CodecNeRF: Toward Fast Encoding and Decoding, Compact, and High-quality Novel-view Synthesis
Gyeongjin Kang
Younggeun Lee
Seungjun Oh
Eunbyung Park
VGen
35
1
0
07 Apr 2024
DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing
DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing
Matias Turkulainen
Xuqian Ren
Iaroslav Melekhov
Otto Seiskari
Esa Rahtu
Arno Solin
3DGS
54
57
0
26 Mar 2024
REFRAME: Reflective Surface Real-Time Rendering for Mobile Devices
REFRAME: Reflective Surface Real-Time Rendering for Mobile Devices
Chaojie Ji
Yufeng Li
Yiyi Liao
34
0
0
25 Mar 2024
Gaussian Frosting: Editable Complex Radiance Fields with Real-Time
  Rendering
Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering
Antoine Guédon
Vincent Lepetit
3DGS
AI4CE
43
9
0
21 Mar 2024
RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
Michael Niemeyer
Fabian Manhardt
Marie-Julie Rakotosaona
Michael Oechsle
Daniel Duckworth
R. Gosula
Keisuke Tateno
John Bates
Dominik Kaeser
Federico Tombari
3DGS
69
54
0
20 Mar 2024
Vosh: Voxel-Mesh Hybrid Representation for Real-Time View Synthesis
Vosh: Voxel-Mesh Hybrid Representation for Real-Time View Synthesis
Chenhao Zhang
Yongyang Zhou
Lei Zhang
3DH
32
0
0
11 Mar 2024
MagicClay: Sculpting Meshes With Generative Neural Fields
MagicClay: Sculpting Meshes With Generative Neural Fields
Amir Barda
Vladimir G. Kim
Noam Aigerman
Amit H. Bermano
Thibault Groueix
AI4CE
37
7
0
04 Mar 2024
Binary Opacity Grids: Capturing Fine Geometric Detail for Mesh-Based
  View Synthesis
Binary Opacity Grids: Capturing Fine Geometric Detail for Mesh-Based View Synthesis
Christian Reiser
Stephan J. Garbin
Pratul P. Srinivasan
Dor Verbin
Richard Szeliski
B. Mildenhall
Jonathan T. Barron
Peter Hedman
Andreas Geiger
3DV
43
32
0
19 Feb 2024
GaMeS: Mesh-Based Adapting and Modification of Gaussian Splatting
GaMeS: Mesh-Based Adapting and Modification of Gaussian Splatting
Joanna Waczyñska
Piotr Borycki
S. Tadeja
Jacek Tabor
P. Spurek
3DGS
48
34
0
02 Feb 2024
NeLF-Pro: Neural Light Field Probes for Multi-Scale Novel View Synthesis
NeLF-Pro: Neural Light Field Probes for Multi-Scale Novel View Synthesis
Zinuo You
Andreas Geiger
Anpei Chen
15
2
0
20 Dec 2023
MixRT: Mixed Neural Representations For Real-Time NeRF Rendering
MixRT: Mixed Neural Representations For Real-Time NeRF Rendering
Chaojian Li
Bichen Wu
Peter Vajda
Yingyan Lin
43
3
0
19 Dec 2023
SMERF: Streamable Memory Efficient Radiance Fields for Real-Time
  Large-Scene Exploration
SMERF: Streamable Memory Efficient Radiance Fields for Real-Time Large-Scene Exploration
Daniel Duckworth
Peter Hedman
Christian Reiser
Peter Zhizhin
Jean-François Thibert
Mario Lucic
Richard Szeliski
Jonathan T. Barron
3DGS
31
51
0
12 Dec 2023
SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh
  Reconstruction and High-Quality Mesh Rendering
SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
Antoine Guédon
Vincent Lepetit
3DGS
13
338
0
21 Nov 2023
Adaptive Shells for Efficient Neural Radiance Field Rendering
Adaptive Shells for Efficient Neural Radiance Field Rendering
Zian Wang
Tianchang Shen
Merlin Nimier-David
Nicholas Sharp
Jun Gao
Alexander Keller
Sanja Fidler
Thomas Muller
Zan Gojcic
3DH
AI4CE
38
60
0
16 Nov 2023
EvaSurf: Efficient View-Aware Implicit Textured Surface Reconstruction
  on Mobile Devices
EvaSurf: Efficient View-Aware Implicit Textured Surface Reconstruction on Mobile Devices
Jingnan Gao
Zhuo Chen
Yichao Yan
Bowen Pan
Zhe Wang
Jiangjing Lyu
Xiaokang Yang
3DGS
45
1
0
16 Nov 2023
MuSHRoom: Multi-Sensor Hybrid Room Dataset for Joint 3D Reconstruction
  and Novel View Synthesis
MuSHRoom: Multi-Sensor Hybrid Room Dataset for Joint 3D Reconstruction and Novel View Synthesis
Xuqian Ren
Wenjia Wang
Dingding Cai
Tuuli Tuominen
Arno Solin
Esa Rahtu
3DV
28
6
0
05 Nov 2023
LightSpeed: Light and Fast Neural Light Fields on Mobile Devices
LightSpeed: Light and Fast Neural Light Fields on Mobile Devices
Aarush Gupta
Junli Cao
Chaoyang Wang
Ju Hu
Sergey Tulyakov
Jian Ren
László A. Jeni
31
10
0
25 Oct 2023
Single-view 3D reconstruction via inverse procedural modeling
Single-view 3D reconstruction via inverse procedural modeling
A. Garifullin
Nikolay Maiorov
V. Frolov
3DV
21
0
0
20 Oct 2023
Flexible Techniques for Differentiable Rendering with 3D Gaussians
Flexible Techniques for Differentiable Rendering with 3D Gaussians
L. Keselman
M. Hebert
3DGS
31
30
0
28 Aug 2023
Neural radiance fields in the industrial and robotics domain:
  applications, research opportunities and use cases
Neural radiance fields in the industrial and robotics domain: applications, research opportunities and use cases
Eugen Šlapak
Enric Pardo
Matús Dopiriak
T. Maksymyuk
Juraj Gazda
AI4CE
27
12
0
14 Aug 2023
CeRF: Convolutional Neural Radiance Fields for New View Synthesis with
  Derivatives of Ray Modeling
CeRF: Convolutional Neural Radiance Fields for New View Synthesis with Derivatives of Ray Modeling
Xiaoyan Yang
Dingbo Lu
Yongqian Li
Chenhui Li
Changbo Wang
22
0
0
14 Jul 2023
SAR-NeRF: Neural Radiance Fields for Synthetic Aperture Radar Multi-View
  Representation
SAR-NeRF: Neural Radiance Fields for Synthetic Aperture Radar Multi-View Representation
Zhengxin Lei
F. Xu
J. Wei
F. Cai
Feng Wang
Ya-Qiu Jin
18
9
0
11 Jul 2023
SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary
  Image collections
SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collections
Mark Boss
Andreas Engelhardt
Abhishek Kar
Yuanzhen Li
Deqing Sun
Jonathan T. Barron
Hendrik P. A. Lensch
Varun Jampani
93
80
0
31 May 2022
Dense Depth Priors for Neural Radiance Fields from Sparse Input Views
Dense Depth Priors for Neural Radiance Fields from Sparse Input Views
Barbara Roessle
Jonathan T. Barron
B. Mildenhall
Pratul P. Srinivasan
Matthias Nießner
VGen
127
359
0
06 Dec 2021
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