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Playing Text-Based Games with Common Sense

Playing Text-Based Games with Common Sense

4 December 2020
Sahith N. Dambekodi
Spencer Frazier
Prithviraj Ammanabrolu
Mark O. Riedl
    LLMAG
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Papers citing "Playing Text-Based Games with Common Sense"

17 / 17 papers shown
Title
The Odyssey of the Fittest: Can Agents Survive and Still Be Good?
The Odyssey of the Fittest: Can Agents Survive and Still Be Good?
Dylan Waldner
Risto Miikkulainen
79
0
0
08 Feb 2025
Generalizability of experimental studies
Generalizability of experimental studies
Federico Matteucci
Vadim Arzamasov
Jose Cribeiro-Ramallo
Marco Heyden
Konstantin Ntounas
Klemens Bohm
68
0
0
25 Jun 2024
How to Avoid Being Eaten by a Grue: Structured Exploration Strategies
  for Textual Worlds
How to Avoid Being Eaten by a Grue: Structured Exploration Strategies for Textual Worlds
Prithviraj Ammanabrolu
Ethan Tien
Matthew J. Hausknecht
Mark O. Riedl
LLMAG
56
50
0
12 Jun 2020
Enhancing Text-based Reinforcement Learning Agents with Commonsense
  Knowledge
Enhancing Text-based Reinforcement Learning Agents with Commonsense Knowledge
K. Murugesan
Mattia Atzeni
Pushkar Shukla
Mrinmaya Sachan
Pavan Kapanipathi
Kartik Talamadupula
LLMAG
29
30
0
02 May 2020
Graph Constrained Reinforcement Learning for Natural Language Action
  Spaces
Graph Constrained Reinforcement Learning for Natural Language Action Spaces
Prithviraj Ammanabrolu
Matthew J. Hausknecht
AI4CE
LLMAG
39
129
0
23 Jan 2020
Evaluating Commonsense in Pre-trained Language Models
Evaluating Commonsense in Pre-trained Language Models
Xuhui Zhou
Yue Zhang
Leyang Cui
Dandan Huang
AI4MH
LRM
44
184
0
27 Nov 2019
ALBERT: A Lite BERT for Self-supervised Learning of Language
  Representations
ALBERT: A Lite BERT for Self-supervised Learning of Language Representations
Zhenzhong Lan
Mingda Chen
Sebastian Goodman
Kevin Gimpel
Piyush Sharma
Radu Soricut
SSL
AIMat
266
6,420
0
26 Sep 2019
Interactive Fiction Games: A Colossal Adventure
Interactive Fiction Games: A Colossal Adventure
Matthew J. Hausknecht
Prithviraj Ammanabrolu
Marc-Alexandre Côté
Xingdi Yuan
LLMAG
LM&Ro
AI4CE
37
196
0
11 Sep 2019
LeDeepChef: Deep Reinforcement Learning Agent for Families of Text-Based
  Games
LeDeepChef: Deep Reinforcement Learning Agent for Families of Text-Based Games
Leonard Adolphs
Thomas Hofmann
30
47
0
04 Sep 2019
COMET: Commonsense Transformers for Automatic Knowledge Graph
  Construction
COMET: Commonsense Transformers for Automatic Knowledge Graph Construction
Antoine Bosselut
Hannah Rashkin
Maarten Sap
Chaitanya Malaviya
Asli Celikyilmaz
Yejin Choi
64
908
0
12 Jun 2019
Comprehensible Context-driven Text Game Playing
Comprehensible Context-driven Text Game Playing
Xusen Yin
Jonathan May
34
33
0
06 May 2019
Playing Text-Adventure Games with Graph-Based Deep Reinforcement
  Learning
Playing Text-Adventure Games with Graph-Based Deep Reinforcement Learning
Prithviraj Ammanabrolu
Mark O. Riedl
GNN
45
122
0
04 Dec 2018
BERT: Pre-training of Deep Bidirectional Transformers for Language
  Understanding
BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding
Jacob Devlin
Ming-Wei Chang
Kenton Lee
Kristina Toutanova
VLM
SSL
SSeg
951
93,936
0
11 Oct 2018
Learn What Not to Learn: Action Elimination with Deep Reinforcement
  Learning
Learn What Not to Learn: Action Elimination with Deep Reinforcement Learning
Tom Zahavy
Matan Haroush
Nadav Merlis
D. Mankowitz
Shie Mannor
67
189
0
06 Sep 2018
What can you do with a rock? Affordance extraction via word embeddings
What can you do with a rock? Affordance extraction via word embeddings
Nancy Fulda
D. Ricks
Ben Murdoch
David Wingate
36
83
0
09 Mar 2017
ConceptNet 5.5: An Open Multilingual Graph of General Knowledge
ConceptNet 5.5: An Open Multilingual Graph of General Knowledge
R. Speer
Joshua Chin
Catherine Havasi
130
2,882
0
12 Dec 2016
Language Understanding for Text-based Games Using Deep Reinforcement
  Learning
Language Understanding for Text-based Games Using Deep Reinforcement Learning
Karthik Narasimhan
Tejas D. Kulkarni
Regina Barzilay
OffRL
66
361
0
30 Jun 2015
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