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2505.18134
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VideoGameBench: Can Vision-Language Models complete popular video games?
23 May 2025
Alex Zhang
Thomas Griffiths
Karthik Narasimhan
Ofir Press
VLM
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Papers citing
"VideoGameBench: Can Vision-Language Models complete popular video games?"
8 / 8 papers shown
Title
PokéChamp: an Expert-level Minimax Language Agent
Seth Karten
Andy Luu Nguyen
Chi Jin
AI4MH
LLMAG
ELM
95
3
0
06 Mar 2025
Diffusion Models Are Real-Time Game Engines
Dani Valevski
Yaniv Leviathan
Moab Arar
Shlomi Fruchter
DiffM
VGen
AI4CE
61
72
0
27 Aug 2024
Competition-Level Code Generation with AlphaCode
Yujia Li
David Choi
Junyoung Chung
Nate Kushman
Julian Schrittwieser
...
Esme Sutherland Robson
Pushmeet Kohli
Nando de
Koray Kavukcuoglu
Oriol Vinyals
50
1,352
0
08 Feb 2022
The ThreeDWorld Transport Challenge: A Visually Guided Task-and-Motion Planning Benchmark for Physically Realistic Embodied AI
Chuang Gan
Siyuan Zhou
Jeremy Schwartz
S. Alter
Abhishek Bhandwaldar
...
Daniel L. K. Yamins
J. DiCarlo
Josh H. McDermott
Antonio Torralba
J. Tenenbaum
LM&Ro
65
79
0
25 Mar 2021
ALFWorld: Aligning Text and Embodied Environments for Interactive Learning
Mohit Shridhar
Xingdi Yuan
Marc-Alexandre Côté
Yonatan Bisk
Adam Trischler
Matthew J. Hausknecht
LM&Ro
LLMAG
60
423
0
08 Oct 2020
The NetHack Learning Environment
Heinrich Küttler
Nantas Nardelli
Alexander H. Miller
Roberta Raileanu
Marco Selvatici
Edward Grefenstette
Tim Rocktaschel
52
179
0
24 Jun 2020
A Survey of Deep Reinforcement Learning in Video Games
Kun Shao
Zhentao Tang
Yuanheng Zhu
Nannan Li
Dongbin Zhao
OffRL
AI4TS
61
190
0
23 Dec 2019
Dota 2 with Large Scale Deep Reinforcement Learning
OpenAI OpenAI
:
Christopher Berner
Greg Brockman
Brooke Chan
...
Szymon Sidor
Ilya Sutskever
Jie Tang
Filip Wolski
Susan Zhang
GNN
VLM
CLL
AI4CE
LRM
92
1,811
0
13 Dec 2019
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