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PANGeA: Procedural Artificial Narrative using Generative AI for
  Turn-Based Video Games

PANGeA: Procedural Artificial Narrative using Generative AI for Turn-Based Video Games

30 April 2024
Stephanie Buongiorno
Lawrence J. Klinkert
Tanishq Chawla
Zixin Zhuang
Corey Clark
    LLMAG
ArXivPDFHTML

Papers citing "PANGeA: Procedural Artificial Narrative using Generative AI for Turn-Based Video Games"

3 / 3 papers shown
Title
LLM-Driven NPCs: Cross-Platform Dialogue System for Games and Social Platforms
LLM-Driven NPCs: Cross-Platform Dialogue System for Games and Social Platforms
Li Song
LLMAG
25
0
0
14 Apr 2025
A Framework for Leveraging Human Computation Gaming to Enhance Knowledge
  Graphs for Accuracy Critical Generative AI Applications
A Framework for Leveraging Human Computation Gaming to Enhance Knowledge Graphs for Accuracy Critical Generative AI Applications
Stephanie Buongiorno
Corey Clark
32
0
0
30 Apr 2024
Generative Agents: Interactive Simulacra of Human Behavior
Generative Agents: Interactive Simulacra of Human Behavior
J. Park
Joseph C. O'Brien
Carrie J. Cai
Meredith Ringel Morris
Percy Liang
Michael S. Bernstein
LM&Ro
AI4CE
232
1,754
0
07 Apr 2023
1