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Mini-Splatting: Representing Scenes with a Constrained Number of
  Gaussians

Mini-Splatting: Representing Scenes with a Constrained Number of Gaussians

21 March 2024
Guangchi Fang
Bing Wang
    3DGS
ArXivPDFHTML

Papers citing "Mini-Splatting: Representing Scenes with a Constrained Number of Gaussians"

50 / 53 papers shown
Title
VRSplat: Fast and Robust Gaussian Splatting for Virtual Reality
VRSplat: Fast and Robust Gaussian Splatting for Virtual Reality
Xuechang Tu
Lukas Radl
Michael Steiner
Markus Steinberger
B. Kerbl
Fernando De la Torre
3DGS
19
0
0
15 May 2025
Consistent Quantity-Quality Control across Scenes for Deployment-Aware Gaussian Splatting
Consistent Quantity-Quality Control across Scenes for Deployment-Aware Gaussian Splatting
Fengdi Zhang
Hongkun Cao
Ruqi Huang
3DGS
23
0
0
15 May 2025
QuickSplat: Fast 3D Surface Reconstruction via Learned Gaussian Initialization
QuickSplat: Fast 3D Surface Reconstruction via Learned Gaussian Initialization
Yueh-Cheng Liu
Lukas Höllein
Matthias Nießner
Angela Dai
3DGS
29
0
0
08 May 2025
Second-order Optimization of Gaussian Splats with Importance Sampling
Second-order Optimization of Gaussian Splats with Importance Sampling
Hamza Pehlivan
Andrea Boscolo Camiletto
Lin Geng Foo
Marc Habermann
Christian Theobalt
3DGS
25
0
0
17 Apr 2025
AAA-Gaussians: Anti-Aliased and Artifact-Free 3D Gaussian Rendering
AAA-Gaussians: Anti-Aliased and Artifact-Free 3D Gaussian Rendering
Michael Steiner
Thomas Köhler
Lukas Radl
Felix Windisch
Dieter Schmalstieg
Markus Steinberger
3DGS
29
0
0
17 Apr 2025
EDGS: Eliminating Densification for Efficient Convergence of 3DGS
EDGS: Eliminating Densification for Efficient Convergence of 3DGS
Dmytro Kotovenko
Olga Grebenkova
Bjorn Ommer
3DGS
21
0
0
15 Apr 2025
DropoutGS: Dropping Out Gaussians for Better Sparse-view Rendering
DropoutGS: Dropping Out Gaussians for Better Sparse-view Rendering
Yexing Xu
Longguang Wang
Minglin Chen
Sheng Ao
Li Li
Yulan Guo
29
0
0
13 Apr 2025
GSta: Efficient Training Scheme with Siestaed Gaussians for Monocular 3D Scene Reconstruction
GSta: Efficient Training Scheme with Siestaed Gaussians for Monocular 3D Scene Reconstruction
Anil Armagan
Albert Saà-Garriga
Bruno Manganelli
Kyuwon Kim
M. K. Yucel
3DGS
42
0
0
09 Apr 2025
MonoGS++: Fast and Accurate Monocular RGB Gaussian SLAM
MonoGS++: Fast and Accurate Monocular RGB Gaussian SLAM
Renwu Li
Wenjing Ke
Dong Li
Lu Tian
E. Barsoum
3DGS
56
2
0
03 Apr 2025
BOGausS: Better Optimized Gaussian Splatting
BOGausS: Better Optimized Gaussian Splatting
Stéphane Pateux
Matthieu Gendrin
Luce Morin
Théo Ladune
Xiaoran Jiang
3DGS
35
0
0
02 Apr 2025
Enhancing 3D Gaussian Splatting Compression via Spatial Condition-based Prediction
Enhancing 3D Gaussian Splatting Compression via Spatial Condition-based Prediction
Jingui Ma
Yang Hu
Luyang Tang
Jiayu Yang
Yongqi Zhai
Ronggang Wang
3DGS
46
0
0
30 Mar 2025
CoMapGS: Covisibility Map-based Gaussian Splatting for Sparse Novel View Synthesis
CoMapGS: Covisibility Map-based Gaussian Splatting for Sparse Novel View Synthesis
Youngkyoon Jang
Eduardo Pérez-Pellitero
48
0
0
25 Mar 2025
DashGaussian: Optimizing 3D Gaussian Splatting in 200 Seconds
DashGaussian: Optimizing 3D Gaussian Splatting in 200 Seconds
Youyu Chen
Junjun Jiang
Kui Jiang
Xiao Tang
Zhihao Li
Xianming Liu
Yinyu Nie
3DGS
50
0
0
24 Mar 2025
Optimized Minimal 3D Gaussian Splatting
Optimized Minimal 3D Gaussian Splatting
J. Lee
J. Ko
Eunbyung Park
3DGS
44
0
0
21 Mar 2025
GauRast: Enhancing GPU Triangle Rasterizers to Accelerate 3D Gaussian Splatting
GauRast: Enhancing GPU Triangle Rasterizers to Accelerate 3D Gaussian Splatting
Sixu Li
Ben Keller
Yingyan Lin
Brucek Khailany
3DGS
44
0
0
20 Mar 2025
BG-Triangle: Bézier Gaussian Triangle for 3D Vectorization and Rendering
BG-Triangle: Bézier Gaussian Triangle for 3D Vectorization and Rendering
Minye Wu
Haizhao Dai
Kaixin Yao
Tinne Tuytelaars
Jingyi Yu
58
0
0
18 Mar 2025
Improving Adaptive Density Control for 3D Gaussian Splatting
Improving Adaptive Density Control for 3D Gaussian Splatting
Glenn Grubert
Florian Barthel
A. Hilsmann
Peter Eisert
3DGS
58
1
0
18 Mar 2025
Lightweight Gradient-Aware Upscaling of 3D Gaussian Splatting Images
Lightweight Gradient-Aware Upscaling of 3D Gaussian Splatting Images
Simon Niedermayr
Christoph Neuhauser Rüdiger Westermann
3DGS
68
0
0
18 Mar 2025
EigenGS Representation: From Eigenspace to Gaussian Image Space
Lo-Wei Tai
Ching-En Li
Cheng-Lin Chen
Chih-Jung Tsai
Hwann-Tzong Chen
Tyng-Luh Liu
3DGS
52
0
0
13 Mar 2025
PCGS: Progressive Compression of 3D Gaussian Splatting
Yihang Chen
Mengyao Li
Qianyi Wu
Weiyao Lin
Mehrtash Harandi
Jianfei Cai
3DGS
58
0
0
11 Mar 2025
SeeLe: A Unified Acceleration Framework for Real-Time Gaussian Splatting
Xiaotong Huang
He Zhu
Zihan Liu
Weikai Lin
Xiaohong Liu
Zhezhi He
Jingwen Leng
M. Guo
Yu Feng
3DGS
51
0
0
07 Mar 2025
Compression in 3D Gaussian Splatting: A Survey of Methods, Trends, and Future Directions
Compression in 3D Gaussian Splatting: A Survey of Methods, Trends, and Future Directions
Muhammad Salman Ali
Chaoning Zhang
Marco Cagnazzo
Giuseppe Valenzise
Enzo Tartaglione
Sung-Ho Bae
3DGS
74
1
0
26 Feb 2025
Lifting by Gaussians: A Simple, Fast and Flexible Method for 3D Instance Segmentation
Lifting by Gaussians: A Simple, Fast and Flexible Method for 3D Instance Segmentation
Rohan Chacko
Nicolai Haeni
Eldar Khaliullin
Lin Sun
Douglas Lee
3DGS
42
1
0
31 Jan 2025
3DGS$^2$: Near Second-order Converging 3D Gaussian Splatting
3DGS2^22: Near Second-order Converging 3D Gaussian Splatting
L. Lan
Tianjia Shao
Zixuan Lu
Yu Zhang
Chenfanfu Jiang
Y. Yang
3DGS
64
0
0
28 Jan 2025
LinPrim: Linear Primitives for Differentiable Volumetric Rendering
LinPrim: Linear Primitives for Differentiable Volumetric Rendering
Nicolas von Lützow
Matthias Nießner
49
1
0
27 Jan 2025
GoDe: Gaussians on Demand for Progressive Level of Detail and Scalable Compression
GoDe: Gaussians on Demand for Progressive Level of Detail and Scalable Compression
Francesco Di Sario
Riccardo Renzulli
Marco Grangetto
Akihiro Sugimoto
Enzo Tartaglione
3DGS
50
3
0
23 Jan 2025
MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks
MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks
Yifei Liu
Zhihang Zhong
Yifan Zhan
Sheng Xu
Xiao Sun
3DGS
51
3
0
29 Dec 2024
Balanced 3DGS: Gaussian-wise Parallelism Rendering with Fine-Grained Tiling
Balanced 3DGS: Gaussian-wise Parallelism Rendering with Fine-Grained Tiling
Hao Gui
Lin Hu
Rui Chen
Mingxiao Huang
Yuxin Yin
...
Yong Wu
Chen Liu
Zhongxu Sun
X. Zhang
Kun Zhan
3DGS
75
2
0
23 Dec 2024
ResGS: Residual Densification of 3D Gaussian for Efficient Detail Recovery
ResGS: Residual Densification of 3D Gaussian for Efficient Detail Recovery
Yanzhe Lyu
Kai-Sheng Cheng
Xin Kang
Xuejin Chen
185
0
0
10 Dec 2024
Pushing Rendering Boundaries: Hard Gaussian Splatting
Pushing Rendering Boundaries: Hard Gaussian Splatting
Qingshan Xu
Jiequan Cui
Xuanyu Yi
Yuxuan Wang
Yuan Zhou
Yew-Soon Ong
H. Zhang
3DGS
64
0
0
06 Dec 2024
Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitives
Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitives
Alex Hanson
Allen Tu
Geng Lin
Vasu Singla
Matthias Zwicker
Tom Goldstein
3DGS
79
1
0
30 Nov 2024
Bootstraping Clustering of Gaussians for View-consistent 3D Scene
  Understanding
Bootstraping Clustering of Gaussians for View-consistent 3D Scene Understanding
W. Zhang
Lu Zhang
Ping Hu
Liqian Ma
Yunzhi Zhuge
Huchuan Lu
3DGS
71
2
0
29 Nov 2024
Mini-Splatting2: Building 360 Scenes within Minutes via Aggressive
  Gaussian Densification
Mini-Splatting2: Building 360 Scenes within Minutes via Aggressive Gaussian Densification
Guangchi Fang
Bing Wang
3DGS
72
4
0
19 Nov 2024
GaussianSpa: An "Optimizing-Sparsifying" Simplification Framework for Compact and High-Quality 3D Gaussian Splatting
GaussianSpa: An "Optimizing-Sparsifying" Simplification Framework for Compact and High-Quality 3D Gaussian Splatting
Yangming Zhang
Wenqi Jia
Wei Niu
Miao Yin
3DGS
73
3
0
09 Nov 2024
Aquatic-GS: A Hybrid 3D Representation for Underwater Scenes
Aquatic-GS: A Hybrid 3D Representation for Underwater Scenes
Shaohua Liu
Junzhe Lu
Zuoya Gu
Jiajun Li
Yue Deng
3DGS
41
0
0
31 Oct 2024
ELMGS: Enhancing memory and computation scaLability through coMpression
  for 3D Gaussian Splatting
ELMGS: Enhancing memory and computation scaLability through coMpression for 3D Gaussian Splatting
Muhammad Salman Ali
Sung-Ho Bae
Enzo Tartaglione
3DGS
37
7
0
30 Oct 2024
Multi-Layer Gaussian Splatting for Immersive Anatomy Visualization
Multi-Layer Gaussian Splatting for Immersive Anatomy Visualization
Constantin Kleinbeck
Hannah Schieber
Klaus Engel
Ralf Gutjahr
Daniel Roth
3DGS
28
1
0
22 Oct 2024
Fast Feedforward 3D Gaussian Splatting Compression
Fast Feedforward 3D Gaussian Splatting Compression
Yihang Chen
Qianyi Wu
Mengyao Li
Weiyao Lin
Mehrtash Harandi
Jianfei Cai
3DGS
40
6
0
10 Oct 2024
Poison-splat: Computation Cost Attack on 3D Gaussian Splatting
Poison-splat: Computation Cost Attack on 3D Gaussian Splatting
Jiahao Lu
Yifan Zhang
Qiuhong Shen
Xinchao Wang
Shuicheng Yan
3DGS
45
1
0
10 Oct 2024
UW-GS: Distractor-Aware 3D Gaussian Splatting for Enhanced Underwater
  Scene Reconstruction
UW-GS: Distractor-Aware 3D Gaussian Splatting for Enhanced Underwater Scene Reconstruction
Haoran Wang
Nantheera Anantrasirichai
Fan Zhang
David Bull
3DGS
30
5
0
02 Oct 2024
Plenoptic PNG: Real-Time Neural Radiance Fields in 150 KB
Plenoptic PNG: Real-Time Neural Radiance Fields in 150 KB
Jae Yong Lee
Yuqun Wu
Chuhang Zou
Derek Hoiem
Shenlong Wang
3DGS
24
1
0
24 Sep 2024
3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardt
3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardt
Lukas Höllein
Aljaž Božič
Michael Zollhöfer
Matthias Nießner
3DGS
36
13
0
19 Sep 2024
Textured-GS: Gaussian Splatting with Spatially Defined Color and Opacity
Textured-GS: Gaussian Splatting with Spatially Defined Color and Opacity
Zhentao Huang
Minglun Gong
3DGS
32
5
0
13 Jul 2024
Taming 3DGS: High-Quality Radiance Fields with Limited Resources
Taming 3DGS: High-Quality Radiance Fields with Limited Resources
Saswat Subhajyoti Mallick
Rahul Goel
B. Kerbl
Francisco Vicente Carrasco
Markus Steinberger
Fernando De la Torre
3DGS
42
50
0
21 Jun 2024
3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods
3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods
Milena T. Bagdasarian
Paul Knoll
Florian Barthel
A. Hilsmann
Peter Eisert
W. Morgenstern
Wieland Morgenstern
3DGS
44
17
0
17 Jun 2024
PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splatting
PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splatting
Alex Hanson
Allen Tu
Vasu Singla
Mayuka Jayawardhana
Matthias Zwicker
Tom Goldstein
3DGS
45
10
0
14 Jun 2024
LP-3DGS: Learning to Prune 3D Gaussian Splatting
LP-3DGS: Learning to Prune 3D Gaussian Splatting
Zhaoliang Zhang
Tianchen Song
Yongjae Lee
Li Yang
Cheng-Fang Peng
Rama Chellappa
Deliang Fan
3DGS
34
10
0
29 May 2024
SafeguardGS: 3D Gaussian Primitive Pruning While Avoiding Catastrophic
  Scene Destruction
SafeguardGS: 3D Gaussian Primitive Pruning While Avoiding Catastrophic Scene Destruction
Yongjae Lee
Zhaoliang Zhang
Deliang Fan
3DGS
41
2
0
28 May 2024
RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
Michael Niemeyer
Fabian Manhardt
Marie-Julie Rakotosaona
Michael Oechsle
Daniel Duckworth
R. Gosula
Keisuke Tateno
John Bates
Dominik Kaeser
Federico Tombari
3DGS
66
54
0
20 Mar 2024
Recent Advances in 3D Gaussian Splatting
Recent Advances in 3D Gaussian Splatting
Tong Wu
Yu-Jie Yuan
Ling-Xiao Zhang
Jie Yang
Yan-Pei Cao
Ling-Qi Yan
Lin Gao
3DGS
71
84
0
17 Mar 2024
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