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Pointersect: Neural Rendering with Cloud-Ray Intersection

Pointersect: Neural Rendering with Cloud-Ray Intersection

24 April 2023
Jen-Hao Rick Chang
Wei-Yu Chen
Anurag Ranjan
K. M. Yi
Oncel Tuzel
    3DPC
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Papers citing "Pointersect: Neural Rendering with Cloud-Ray Intersection"

4 / 4 papers shown
Title
Bits-to-Photon: End-to-End Learned Scalable Point Cloud Compression for
  Direct Rendering
Bits-to-Photon: End-to-End Learned Scalable Point Cloud Compression for Direct Rendering
Yueyu Hu
Ran Gong
Yao Wang
3DPC
39
0
0
09 Jun 2024
Differentiable Point-Based Radiance Fields for Efficient View Synthesis
Differentiable Point-Based Radiance Fields for Efficient View Synthesis
Qian Zhang
Seung-Hwan Baek
Szymon Rusinkiewicz
Felix Heide
78
89
0
28 May 2022
Dense Depth Priors for Neural Radiance Fields from Sparse Input Views
Dense Depth Priors for Neural Radiance Fields from Sparse Input Views
Barbara Roessle
Jonathan T. Barron
B. Mildenhall
Pratul P. Srinivasan
Matthias Nießner
VGen
127
359
0
06 Dec 2021
Token Pooling in Vision Transformers
Token Pooling in Vision Transformers
D. Marin
Jen-Hao Rick Chang
Anurag Ranjan
Anish K. Prabhu
Mohammad Rastegari
Oncel Tuzel
ViT
76
66
0
08 Oct 2021
1