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Point-NeRF: Point-based Neural Radiance Fields

Point-NeRF: Point-based Neural Radiance Fields

21 January 2022
Qiangeng Xu
Zexiang Xu
Julien Philip
Sai Bi
Zhixin Shu
Kalyan Sunkavalli
Ulrich Neumann
    3DPC
ArXivPDFHTML

Papers citing "Point-NeRF: Point-based Neural Radiance Fields"

50 / 402 papers shown
Title
GOV-NeSF: Generalizable Open-Vocabulary Neural Semantic Fields
GOV-NeSF: Generalizable Open-Vocabulary Neural Semantic Fields
Yunsong Wang
Hanlin Chen
Gim Hee Lee
34
5
0
01 Apr 2024
DiSR-NeRF: Diffusion-Guided View-Consistent Super-Resolution NeRF
DiSR-NeRF: Diffusion-Guided View-Consistent Super-Resolution NeRF
Jie Long Lee
Chen Li
Gim Hee Lee
28
6
0
01 Apr 2024
Multi-Level Neural Scene Graphs for Dynamic Urban Environments
Multi-Level Neural Scene Graphs for Dynamic Urban Environments
Tobias Fischer
Lorenzo Porzi
Samuel Rota Buló
Marc Pollefeys
Peter Kontschieder
AI4CE
33
10
0
29 Mar 2024
HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban
  Scenes
HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenes
Zhuopeng Li
Yilin Zhang
Chenming Wu
Jian-Zong Zhu
Liangjun Zhang
3DGS
51
12
0
29 Mar 2024
InstantSplat: Sparse-view Gaussian Splatting in Seconds
InstantSplat: Sparse-view Gaussian Splatting in Seconds
Zhiwen Fan
Wenyan Cong
Kairun Wen
Kevin Wang
Jian Zhang
...
Boris Ivanovic
Marco Pavone
Georgios Pavlakos
Zhangyang Wang
Yue Wang
3DGS
44
0
0
29 Mar 2024
GaussianCube: A Structured and Explicit Radiance Representation for 3D
  Generative Modeling
GaussianCube: A Structured and Explicit Radiance Representation for 3D Generative Modeling
Bowen Zhang
Yiji Cheng
Jiaolong Yang
Chunyu Wang
Feng Zhao
Yansong Tang
Dong Chen
Baining Guo
3DGS
45
8
0
28 Mar 2024
GauStudio: A Modular Framework for 3D Gaussian Splatting and Beyond
GauStudio: A Modular Framework for 3D Gaussian Splatting and Beyond
Chongjie Ye
Y. Nie
Jiahao Chang
Yuantao Chen
Yihao Zhi
Xiaoguang Han
3DGS
93
15
0
28 Mar 2024
SA-GS: Scale-Adaptive Gaussian Splatting for Training-Free Anti-Aliasing
SA-GS: Scale-Adaptive Gaussian Splatting for Training-Free Anti-Aliasing
Xiaowei Song
Jv Zheng
Shiran Yuan
Huan-ang Gao
Jingwei Zhao
Xiang He
Weihao Gu
Hao Zhao
3DGS
46
24
0
28 Mar 2024
TOGS: Gaussian Splatting with Temporal Opacity Offset for Real-Time 4D
  DSA Rendering
TOGS: Gaussian Splatting with Temporal Opacity Offset for Real-Time 4D DSA Rendering
Shuai Zhang
Huangxuan Zhao
Zhenghong Zhou
Guanjun Wu
Chuansheng Zheng
Xinggang Wang
Wenyu Liu
3DGS
40
6
0
28 Mar 2024
Benchmarking Implicit Neural Representation and Geometric Rendering in
  Real-Time RGB-D SLAM
Benchmarking Implicit Neural Representation and Geometric Rendering in Real-Time RGB-D SLAM
Tongyan Hua
Lin Wang
42
7
0
28 Mar 2024
Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D
  Gaussians
Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians
Kerui Ren
Lihan Jiang
Tao Lu
Mulin Yu
Linning Xu
Zhangkai Ni
Bo Dai
3DGS
43
75
0
26 Mar 2024
GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction
GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction
Mulin Yu
Tao Lu
Linning Xu
Lihan Jiang
Yuanbo Xiangli
Bo Dai
3DGS
39
42
0
25 Mar 2024
INPC: Implicit Neural Point Clouds for Radiance Field Rendering
INPC: Implicit Neural Point Clouds for Radiance Field Rendering
Florian Hahlbohm
Linus Franke
Moritz Kappel
Susana Castillo
Marc Stamminger
M. Magnor
Marcus Magnor
3DPC
66
4
0
25 Mar 2024
CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D
  Gaussian Field
CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Field
Jiarui Hu
Xianhao Chen
Boyin Feng
Guanglin Li
Liangjing Yang
Hujun Bao
Guofeng Zhang
Zhaopeng Cui
3DGS
3DV
47
36
0
24 Mar 2024
Semantic Is Enough: Only Semantic Information For NeRF Reconstruction
Semantic Is Enough: Only Semantic Information For NeRF Reconstruction
Ruibo Wang
Song Zhang
Ping Huang
Donghai Zhang
Wei Yan
27
2
0
24 Mar 2024
Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian
  Splatting
Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splatting
Zheng Zhang
Wenbo Hu
Yixing Lao
Tong He
Hengshuang Zhao
3DGS
57
42
0
22 Mar 2024
Recent Trends in 3D Reconstruction of General Non-Rigid Scenes
Recent Trends in 3D Reconstruction of General Non-Rigid Scenes
Raza Yunus
J. E. Lenssen
Michael Niemeyer
Yiyi Liao
Christian Rupprecht
Christian Theobalt
Gerard Pons-Moll
Jia-Bin Huang
Vladislav Golyanik
Eddy Ilg
48
25
0
22 Mar 2024
Isotropic Gaussian Splatting for Real-Time Radiance Field Rendering
Isotropic Gaussian Splatting for Real-Time Radiance Field Rendering
Yuanhao Gong
Lantao Yu
Guanghui Yue
3DGS
26
5
0
21 Mar 2024
Mini-Splatting: Representing Scenes with a Constrained Number of
  Gaussians
Mini-Splatting: Representing Scenes with a Constrained Number of Gaussians
Guangchi Fang
Bing Wang
3DGS
42
63
0
21 Mar 2024
Leveraging Thermal Modality to Enhance Reconstruction in Low-Light
  Conditions
Leveraging Thermal Modality to Enhance Reconstruction in Low-Light Conditions
Jiacong Xu
Mingqian Liao
K. R. Prabhakar
Vishal M. Patel
43
6
0
21 Mar 2024
GVGEN: Text-to-3D Generation with Volumetric Representation
GVGEN: Text-to-3D Generation with Volumetric Representation
Xianglong He
Junyi Chen
Sida Peng
Di Huang
Yangguang Li
Xiaoshui Huang
Chun Yuan
Wanli Ouyang
Tong He
3DGS
DiffM
64
27
0
19 Mar 2024
Omni-Recon: Harnessing Image-based Rendering for General-Purpose Neural
  Radiance Fields
Omni-Recon: Harnessing Image-based Rendering for General-Purpose Neural Radiance Fields
Yonggan Fu
Huaizhi Qu
Zhifan Ye
Chaojian Li
Kevin Zhao
Yingyan Lin
AI4CE
30
0
0
17 Mar 2024
Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic
  Integration
Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integration
Zhihao Liang
Qi Zhang
Wenbo Hu
Yingfa Feng
Lei Zhu
Kui Jia
3DGS
37
28
0
17 Mar 2024
KP-RED: Exploiting Semantic Keypoints for Joint 3D Shape Retrieval and
  Deformation
KP-RED: Exploiting Semantic Keypoints for Joint 3D Shape Retrieval and Deformation
Ruida Zhang
Chenyangguang Zhang
Yan Di
Fabian Manhardt
Xingyu Liu
Federico Tombari
Xiangyang Ji
3DPC
30
2
0
15 Mar 2024
Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D
  Gaussians
Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians
Licheng Zhong
Hong-Xing Yu
Jiajun Wu
Yunzhu Li
65
19
0
14 Mar 2024
GaussianImage: 1000 FPS Image Representation and Compression by 2D
  Gaussian Splatting
GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splatting
Xinjie Zhang
Xingtong Ge
Tongda Xu
Dailan He
Yan Wang
Hongwei Qin
Guo Lu
Jing Geng
Jun Zhang
3DGS
41
22
0
13 Mar 2024
Q-SLAM: Quadric Representations for Monocular SLAM
Q-SLAM: Quadric Representations for Monocular SLAM
Chensheng Peng
Chenfeng Xu
Yue Wang
Mingyu Ding
Heng Yang
Masayoshi Tomizuka
Kurt Keutzer
Marco Pavone
Wei Zhan
46
6
0
12 Mar 2024
DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with
  Global-Local Depth Normalization
DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization
Jiahe Li
Jiawei Zhang
Xiao Bai
Jin Zheng
Xin Ning
Jun Zhou
Lin Gu
3DGS
39
100
0
11 Mar 2024
Lightning NeRF: Efficient Hybrid Scene Representation for Autonomous
  Driving
Lightning NeRF: Efficient Hybrid Scene Representation for Autonomous Driving
Junyi Cao
Zhichao Li
Naiyan Wang
Chao Ma
42
5
0
09 Mar 2024
CMC: Few-shot Novel View Synthesis via Cross-view Multiplane Consistency
CMC: Few-shot Novel View Synthesis via Cross-view Multiplane Consistency
Hanxin Zhu
Tianyu He
Zhibo Chen
37
4
0
26 Feb 2024
GaussianPro: 3D Gaussian Splatting with Progressive Propagation
GaussianPro: 3D Gaussian Splatting with Progressive Propagation
Kai-Sheng Cheng
Xiaoxiao Long
Kaizhi Yang
Yao Yao
Wei Yin
Yuexin Ma
Wenping Wang
Xuejin Chen
3DGS
58
102
0
22 Feb 2024
OccFlowNet: Towards Self-supervised Occupancy Estimation via
  Differentiable Rendering and Occupancy Flow
OccFlowNet: Towards Self-supervised Occupancy Estimation via Differentiable Rendering and Occupancy Flow
Simon Boeder
Fabian Gigengack
Benjamin Risse
48
15
0
20 Feb 2024
How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Survey
How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Survey
Fabio Tosi
Youming Zhang
Ziren Gong
Erik Sandström
S. Mattoccia
Martin R. Oswald
Matteo Poggi
3DGS
69
55
0
20 Feb 2024
Binary Opacity Grids: Capturing Fine Geometric Detail for Mesh-Based
  View Synthesis
Binary Opacity Grids: Capturing Fine Geometric Detail for Mesh-Based View Synthesis
Christian Reiser
Stephan J. Garbin
Pratul P. Srinivasan
Dor Verbin
Richard Szeliski
B. Mildenhall
Jonathan T. Barron
Peter Hedman
Andreas Geiger
3DV
43
32
0
19 Feb 2024
Evaluating NeRFs for 3D Plant Geometry Reconstruction in Field
  Conditions
Evaluating NeRFs for 3D Plant Geometry Reconstruction in Field Conditions
Muhammad Arbab Arshad
Talukder Jubery
James Afful
Anushrut Jignasu
Aditya Balu
Baskar Ganapathysubramanian
Soumik Sarkar
A. Krishnamurthy
AI4CE
21
7
0
15 Feb 2024
GES: Generalized Exponential Splatting for Efficient Radiance Field
  Rendering
GES: Generalized Exponential Splatting for Efficient Radiance Field Rendering
Abdullah Hamdi
Luke Melas-Kyriazi
Jinjie Mai
Guocheng Qian
Ruoshi Liu
Carl Vondrick
Guohao Li
Andrea Vedaldi
3DGS
32
44
0
15 Feb 2024
BioNeRF: Biologically Plausible Neural Radiance Fields for View
  Synthesis
BioNeRF: Biologically Plausible Neural Radiance Fields for View Synthesis
Leandro A. Passos
D. Rodrigues
D. Jodas
K. Costa
Ahsan Adeel
João Paulo Papa
24
4
0
11 Feb 2024
Denoising Diffusion via Image-Based Rendering
Denoising Diffusion via Image-Based Rendering
Titas Anciukevicius
Fabian Manhardt
Federico Tombari
Paul Henderson
47
11
0
05 Feb 2024
ConRF: Zero-shot Stylization of 3D Scenes with Conditioned Radiation
  Fields
ConRF: Zero-shot Stylization of 3D Scenes with Conditioned Radiation Fields
Xingyu Miao
Yang Bai
Haoran Duan
Fan Wan
Yawen Huang
Yang Long
Yefeng Zheng
VGen
33
4
0
02 Feb 2024
On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection
  Strategy
On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy
Le-Tong Huang
Jia-Xuan Bai
Jie Guo
Yuanqi Li
Yanwen Guo
3DGS
28
23
0
01 Feb 2024
CARFF: Conditional Auto-encoded Radiance Field for 3D Scene Forecasting
CARFF: Conditional Auto-encoded Radiance Field for 3D Scene Forecasting
Jiezhi Yang
Khushi Desai
Charles Packer
Harshil Bhatia
Nicholas Rhinehart
R. McAllister
Joseph E. Gonzalez
AI4CE
32
2
0
31 Jan 2024
LIV-GaussMap: LiDAR-Inertial-Visual Fusion for Real-time 3D Radiance
  Field Map Rendering
LIV-GaussMap: LiDAR-Inertial-Visual Fusion for Real-time 3D Radiance Field Map Rendering
Sheng Hong
Junjie He
Xinhu Zheng
Chunran Zheng
Shaojie Shen
3DGS
28
29
0
26 Jan 2024
Learning Robust Generalizable Radiance Field with Visibility and Feature
  Augmented Point Representation
Learning Robust Generalizable Radiance Field with Visibility and Feature Augmented Point Representation
Jiaxu Wang
Ziyi Zhang
Renjing Xu
21
5
0
25 Jan 2024
PSAvatar: A Point-based Shape Model for Real-Time Head Avatar Animation
  with 3D Gaussian Splatting
PSAvatar: A Point-based Shape Model for Real-Time Head Avatar Animation with 3D Gaussian Splatting
Zhongyuan Zhao
Zhenyu Bao
Qing Li
Guoping Qiu
Kanglin Liu
3DGS
31
9
0
23 Jan 2024
Sat2Scene: 3D Urban Scene Generation from Satellite Images with
  Diffusion
Sat2Scene: 3D Urban Scene Generation from Satellite Images with Diffusion
Zuoyue Li
Zhenqiang Li
Zhaopeng Cui
Marc Pollefeys
Martin R. Oswald
36
11
0
19 Jan 2024
GPAvatar: Generalizable and Precise Head Avatar from Image(s)
GPAvatar: Generalizable and Precise Head Avatar from Image(s)
Xuangeng Chu
Yu Li
Ailing Zeng
Tianyu Yang
Lijian Lin
Yunfei Liu
Tatsuya Harada
3DGS
33
23
0
18 Jan 2024
GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splatting
GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splatting
Mengtian Li
Shengxiang Yao
Zhifeng Xie
Keyu Chen
3DGS
26
24
0
18 Jan 2024
SM$^3$: Self-Supervised Multi-task Modeling with Multi-view 2D Images
  for Articulated Objects
SM3^33: Self-Supervised Multi-task Modeling with Multi-view 2D Images for Articulated Objects
Haowen Wang
Zhen Zhao
Zhao Jin
Zhengping Che
Liang Qiao
Yakun Huang
Zhipeng Fan
Xiuquan Qiao
Jian Tang
27
0
0
17 Jan 2024
PIN-SLAM: LiDAR SLAM Using a Point-Based Implicit Neural Representation
  for Achieving Global Map Consistency
PIN-SLAM: LiDAR SLAM Using a Point-Based Implicit Neural Representation for Achieving Global Map Consistency
Yue Pan
Xingguang Zhong
Louis Wiesmann
Thorbjörn Posewsky
Jens Behley
C. Stachniss
3DPC
3DV
39
33
0
17 Jan 2024
TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering
TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering
Linus Franke
Darius Ruckert
Laura Fink
Marc Stamminger
3DGS
36
25
0
11 Jan 2024
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