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Extracting Triangular 3D Models, Materials, and Lighting From Images

Extracting Triangular 3D Models, Materials, and Lighting From Images

24 November 2021
Jacob Munkberg
J. Hasselgren
Tianchang Shen
Jun Gao
Wenzheng Chen
Alex Evans
Thomas Müller
Sanja Fidler
ArXivPDFHTML

Papers citing "Extracting Triangular 3D Models, Materials, and Lighting From Images"

50 / 77 papers shown
Title
TetWeave: Isosurface Extraction using On-The-Fly Delaunay Tetrahedral Grids for Gradient-Based Mesh Optimization
TetWeave: Isosurface Extraction using On-The-Fly Delaunay Tetrahedral Grids for Gradient-Based Mesh Optimization
Alexandre Binninger
Ruben Wiersma
Philipp Herholz
O. Sorkine-Hornung
156
0
0
07 May 2025
LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance Fields
LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance Fields
Zhengqin Li
Dilin Wang
Ka Chen
Zhaoyang Lv
Thu Nguyen-Phuoc
...
Yufeng Zhu
Carl S. Marshall
Yufeng Ren
Richard Newcombe
Zhao Dong
3DV
85
0
0
28 Apr 2025
Digital Twin Catalog: A Large-Scale Photorealistic 3D Object Digital Twin Dataset
Digital Twin Catalog: A Large-Scale Photorealistic 3D Object Digital Twin Dataset
Zhao Dong
Ka Chen
Zhaoyang Lv
Hong-Xing Yu
Yunzhi Zhang
...
Xiaqing Pan
Mingfei Yan
Jiajun Wu
Carl Ren
Richard Newcombe
47
1
0
11 Apr 2025
InstantSticker: Realistic Decal Blending via Disentangled Object Reconstruction
InstantSticker: Realistic Decal Blending via Disentangled Object Reconstruction
Yi Zhang
Xiaoyang Huang
Yishun Dou
Yue Shi
Rui Shi
Ye Chen
Bingbing Ni
Wenjun Zhang
36
0
0
09 Apr 2025
Neural Parametric Mixtures for Path Guiding
Neural Parametric Mixtures for Path Guiding
Honghao Dong
Guoping Wang
Sheng Li
BDL
58
10
0
06 Apr 2025
IM360: Textured Mesh Reconstruction for Large-scale Indoor Mapping with 360$^\circ$ Cameras
IM360: Textured Mesh Reconstruction for Large-scale Indoor Mapping with 360∘^\circ∘ Cameras
Dongki Jung
Jaehoon Choi
Yonghan Lee
Dinesh Manocha
47
0
0
20 Feb 2025
PrismAvatar: Real-time animated 3D neural head avatars on edge devices
PrismAvatar: Real-time animated 3D neural head avatars on edge devices
Prashant Raina
Felix Taubner
Mathieu Tuli
Eu Wern Teh
Kevin Ferreira
3DH
69
1
0
10 Feb 2025
ROSA: Reconstructing Object Shape and Appearance Textures by Adaptive Detail Transfer
ROSA: Reconstructing Object Shape and Appearance Textures by Adaptive Detail Transfer
Julian Kaltheuner
P. Stotko
Reinhard Klein
3DH
118
0
0
30 Jan 2025
NeuManifold: Neural Watertight Manifold Reconstruction with Efficient and High-Quality Rendering Support
NeuManifold: Neural Watertight Manifold Reconstruction with Efficient and High-Quality Rendering Support
Xinyue Wei
Fanbo Xiang
Sai Bi
Anpei Chen
Kalyan Sunkavalli
Zexiang Xu
Hao Su
AI4CE
193
19
0
20 Jan 2025
IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminations
IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminations
Zhibing Li
Tong Wu
Jing Tan
Mengchen Zhang
Jiaqi Wang
Dahua Lin
101
2
0
16 Dec 2024
ReCap: Better Gaussian Relighting with Cross-Environment Captures
ReCap: Better Gaussian Relighting with Cross-Environment Captures
Jingzhi Li
Zongwei Wu
Eduard Zamfir
Radu Timofte
3DGS
80
1
0
10 Dec 2024
SpectroMotion: Dynamic 3D Reconstruction of Specular Scenes
SpectroMotion: Dynamic 3D Reconstruction of Specular Scenes
Cheng-De Fan
Chen-Wei Chang
Yi-Ruei Liu
Jie-Ying Lee
Jiun-Long Huang
Yu-Chee Tseng
Yu-Lun Liu
3DGS
70
4
0
22 Oct 2024
GS^3: Efficient Relighting with Triple Gaussian Splatting
GS^3: Efficient Relighting with Triple Gaussian Splatting
Zoubin Bi
Yixin Zeng
Chong Zeng
Fan Pei
Xiang-Wei Feng
Kun Zhou
Hongzhi Wu
3DGS
41
10
0
15 Oct 2024
Neurally Integrated Finite Elements for Differentiable Elasticity on Evolving Domains
Neurally Integrated Finite Elements for Differentiable Elasticity on Evolving Domains
Gilles Daviet
Tianchang Shen
Nicholas Sharp
David I. W. Levin
165
0
0
12 Oct 2024
GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering
GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering
Hongze Chen
Zehong Lin
Jun Zhang
3DGS
38
4
0
03 Oct 2024
AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstruction
AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstruction
Jingnan Gao
Zhuo Chen
Xiaokang Yang
Yichao Yan
AI4CE
60
1
0
02 Oct 2024
Scalable Cloud-Native Pipeline for Efficient 3D Model Reconstruction
  from Monocular Smartphone Images
Scalable Cloud-Native Pipeline for Efficient 3D Model Reconstruction from Monocular Smartphone Images
Potito Aghilar
Vito Walter Anelli
Michelantonio Trizio
Tommaso Di Noia
21
0
0
28 Sep 2024
MaterialFusion: Enhancing Inverse Rendering with Material Diffusion Priors
MaterialFusion: Enhancing Inverse Rendering with Material Diffusion Priors
Yehonathan Litman
Or Patashnik
Kangle Deng
Aviral Agrawal
Rushikesh Zawar
Fernando de la Torre
Shubham Tulsiani
52
5
0
23 Sep 2024
Flash Cache: Reducing Bias in Radiance Cache Based Inverse Rendering
Flash Cache: Reducing Bias in Radiance Cache Based Inverse Rendering
Benjamin Attal
Dor Verbin
B. Mildenhall
Peter Hedman
Jonathan T. Barron
Matthew O'Toole
Pratul P. Srinivasan
31
2
0
09 Sep 2024
Surfel-based Gaussian Inverse Rendering for Fast and Relightable Dynamic
  Human Reconstruction from Monocular Video
Surfel-based Gaussian Inverse Rendering for Fast and Relightable Dynamic Human Reconstruction from Monocular Video
Yiqun Zhao
Chenming Wu
Binbin Huang
Yihao Zhi
Chen Zhao
Jingdong Wang
Shenghua Gao
3DGS
45
7
0
21 Jul 2024
Bilateral Guided Radiance Field Processing
Bilateral Guided Radiance Field Processing
Yuehao Wang
Chaoyi Wang
Bingchen Gong
Tianfan Xue
44
7
0
01 Jun 2024
TetSphere Splatting: Representing High-Quality Geometry with Lagrangian Volumetric Meshes
TetSphere Splatting: Representing High-Quality Geometry with Lagrangian Volumetric Meshes
Minghao Guo
Bohan Wang
Kaiming He
Wojciech Matusik
3DGS
83
6
0
30 May 2024
ID-to-3D: Expressive ID-guided 3D Heads via Score Distillation Sampling
ID-to-3D: Expressive ID-guided 3D Heads via Score Distillation Sampling
F. Babiloni
Alexandros Lattas
Jiankang Deng
S. Zafeiriou
DiffM
35
4
0
26 May 2024
Direct Learning of Mesh and Appearance via 3D Gaussian Splatting
Direct Learning of Mesh and Appearance via 3D Gaussian Splatting
Ancheng Lin
Jun Li
Paul Kennedy
Jun Li
3DGS
3DV
AI4CE
56
3
0
11 May 2024
CodecNeRF: Toward Fast Encoding and Decoding, Compact, and High-quality
  Novel-view Synthesis
CodecNeRF: Toward Fast Encoding and Decoding, Compact, and High-quality Novel-view Synthesis
Gyeongjin Kang
Younggeun Lee
Seungjun Oh
Eunbyung Park
VGen
35
1
0
07 Apr 2024
Towards Geometric-Photometric Joint Alignment for Facial Mesh Registration
Towards Geometric-Photometric Joint Alignment for Facial Mesh Registration
Xizhi Wang
Yaxiong Wang
Mengjian Li
3DH
52
0
0
05 Mar 2024
IRIS: Inverse Rendering of Indoor Scenes from Low Dynamic Range Images
IRIS: Inverse Rendering of Indoor Scenes from Low Dynamic Range Images
Zhi-Hao Lin
Jia-Bin Huang
Zhengqin Li
Zhao Dong
Christian Richardt
Tuotuo Li
Michael Zollhöfer
Johannes Kopf
Shenlong Wang
Changil Kim
3DV
59
2
0
23 Jan 2024
ICON: Incremental CONfidence for Joint Pose and Radiance Field
  Optimization
ICON: Incremental CONfidence for Joint Pose and Radiance Field Optimization
Weiyao Wang
Pierre Gleize
Hao Tang
Xingyu Chen
Kevin J Liang
Matt Feiszli
28
1
0
17 Jan 2024
Gaussian Splatting with NeRF-based Color and Opacity
Gaussian Splatting with NeRF-based Color and Opacity
Dawid Malarz
Weronika Smolak
Jacek Tabor
S. Tadeja
Przemysław Spurek
3DGS
31
14
0
21 Dec 2023
Scene-Conditional 3D Object Stylization and Composition
Scene-Conditional 3D Object Stylization and Composition
Jinghao Zhou
Tomas Jakab
Philip Torr
Christian Rupprecht
DiffM
70
2
0
19 Dec 2023
MixRT: Mixed Neural Representations For Real-Time NeRF Rendering
MixRT: Mixed Neural Representations For Real-Time NeRF Rendering
Chaojian Li
Bichen Wu
Peter Vajda
Yingyan Lin
43
3
0
19 Dec 2023
IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans
  from Monocular Videos via Explicit Ray Tracing
IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracing
Shaofei Wang
Božidar Antić
Andreas Geiger
Siyu Tang
3DH
21
11
0
08 Dec 2023
GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for
  Real-time Human Novel View Synthesis
GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis
Shunyuan Zheng
Boyao Zhou
Ruizhi Shao
Boning Liu
Shengping Zhang
Liqiang Nie
Yebin Liu
3DGS
26
91
0
04 Dec 2023
DISTWAR: Fast Differentiable Rendering on Raster-based Rendering
  Pipelines
DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines
Sankeerth Durvasula
Adrian Zhao
Fan Chen
Ruofan Liang
Pawan Kumar Sanjaya
Nandita Vijaykumar
3DGS
27
19
0
01 Dec 2023
Adaptive Shells for Efficient Neural Radiance Field Rendering
Adaptive Shells for Efficient Neural Radiance Field Rendering
Zian Wang
Tianchang Shen
Merlin Nimier-David
Nicholas Sharp
Jun Gao
Alexander Keller
Sanja Fidler
Thomas Muller
Zan Gojcic
3DH
AI4CE
38
60
0
16 Nov 2023
CADSim: Robust and Scalable in-the-wild 3D Reconstruction for
  Controllable Sensor Simulation
CADSim: Robust and Scalable in-the-wild 3D Reconstruction for Controllable Sensor Simulation
Jingkang Wang
S. Manivasagam
Yun Chen
Ze Yang
Ioan Andrei Bârsan
A. Yang
Wei-Chiu Ma
R. Urtasun
3DV
42
24
0
02 Nov 2023
SIRe-IR: Inverse Rendering for BRDF Reconstruction with Shadow and
  Illumination Removal in High-Illuminance Scenes
SIRe-IR: Inverse Rendering for BRDF Reconstruction with Shadow and Illumination Removal in High-Illuminance Scenes
Ziyi Yang
Yanzhen Chen
Xinyu Gao
Yazhen Yuan
Yu Wu
Xiaowei Zhou
Xiaogang Jin
29
11
0
19 Oct 2023
OpenIllumination: A Multi-Illumination Dataset for Inverse Rendering
  Evaluation on Real Objects
OpenIllumination: A Multi-Illumination Dataset for Inverse Rendering Evaluation on Real Objects
Isabella Liu
Ling-Hao Chen
Ziyang Fu
Liwen Wu
Haian Jin
...
Chin Ming Ryan Wong
Yi Tian Xu
R. Ramamoorthi
Zexiang Xu
Hao Su
3DV
30
18
0
14 Sep 2023
Sparse 3D Reconstruction via Object-Centric Ray Sampling
Sparse 3D Reconstruction via Object-Centric Ray Sampling
L. Cerkezi
Paolo Favaro
34
4
0
06 Sep 2023
HollowNeRF: Pruning Hashgrid-Based NeRFs with Trainable Collision
  Mitigation
HollowNeRF: Pruning Hashgrid-Based NeRFs with Trainable Collision Mitigation
Xiufeng Xie
Riccardo Gherardi
Zhihong Pan
Stephen Huang
40
12
0
19 Aug 2023
Efficient Multi-View Inverse Rendering Using a Hybrid Differentiable
  Rendering Method
Efficient Multi-View Inverse Rendering Using a Hybrid Differentiable Rendering Method
Xiangyang Zhu
Yiling Pan
Bailin Deng
Bin Wang
3DV
29
1
0
19 Aug 2023
Guide3D: Create 3D Avatars from Text and Image Guidance
Guide3D: Create 3D Avatars from Text and Image Guidance
Yukang Cao
Yan-Pei Cao
Kai Han
Ying Shan
Kwan-Yee K. Wong
DiffM
41
10
0
18 Aug 2023
Learning Photometric Feature Transform for Free-form Object Scan
Learning Photometric Feature Transform for Free-form Object Scan
Xiang-Wei Feng
Kaizhang Kang
Fan Pei
Huakeng Ding
Jinjiang You
P. Tan
Kun Zhou
Hongzhi Wu
25
0
0
07 Aug 2023
Differentiable Blocks World: Qualitative 3D Decomposition by Rendering
  Primitives
Differentiable Blocks World: Qualitative 3D Decomposition by Rendering Primitives
Tom Monnier
Jake Austin
Angjoo Kanazawa
Alexei A. Efros
Mathieu Aubry
VGen
30
16
0
11 Jul 2023
UrbanIR: Large-Scale Urban Scene Inverse Rendering from a Single Video
UrbanIR: Large-Scale Urban Scene Inverse Rendering from a Single Video
Zhi-Hao Lin
Bohan Liu
Yi-Ting Chen
David A. Forsyth
Jia-Bin Huang
Jia-Bin Huang
Anand Bhattad
Shenlong Wang
VGen
42
10
0
15 Jun 2023
Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objects
Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objects
Yue Fan
Ivan Skorokhodov
Oleg Voynov
Savva Ignatyev
Evgeny Burnaev
Peter Wonka
Yiqun Wang
Yiqun Wang
3DV
45
11
0
29 May 2023
Interactive Segment Anything NeRF with Feature Imitation
Interactive Segment Anything NeRF with Feature Imitation
Xiaokang Chen
Jiaxiang Tang
Diwen Wan
Jingbo Wang
Gang Zeng
54
22
0
25 May 2023
Few-shot 3D Shape Generation
Few-shot 3D Shape Generation
Jin Zhu
Huimin Ma
Jiansheng Chen
Jian Yuan
DiffM
28
1
0
19 May 2023
Multiscale Representation for Real-Time Anti-Aliasing Neural Rendering
Multiscale Representation for Real-Time Anti-Aliasing Neural Rendering
Dongting Hu
Zhenkai Zhang
Tingbo Hou
Tongliang Liu
Huan Fu
Biwei Huang
29
12
0
20 Apr 2023
NutritionVerse-Thin: An Optimized Strategy for Enabling Improved
  Rendering of 3D Thin Food Models
NutritionVerse-Thin: An Optimized Strategy for Enabling Improved Rendering of 3D Thin Food Models
Chi-en Amy Tai
Jason Li
Sriram Kumar
Saeejith Nair
Yuhao Chen
Pengcheng Xi
A. Wong
DiffM
16
0
0
12 Apr 2023
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