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PhySG: Inverse Rendering with Spherical Gaussians for Physics-based
  Material Editing and Relighting

PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relighting

1 April 2021
Kai Zhang
Fujun Luan
Qianqian Wang
Kavita Bala
Noah Snavely
    3DGS
ArXivPDFHTML

Papers citing "PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relighting"

50 / 261 papers shown
Title
SpecNeRF: Gaussian Directional Encoding for Specular Reflections
SpecNeRF: Gaussian Directional Encoding for Specular Reflections
Li Ma
Vasu Agrawal
Haithem Turki
Changil Kim
Chen Gao
Pedro Sander
Michael Zollhöfer
Christian Richardt
3DGS
51
21
0
20 Dec 2023
Relightable Neural Assets
Relightable Neural Assets
Krishna Mullia
Fujun Luan
Xin Sun
Miloš Hašan
28
1
0
14 Dec 2023
Inferring Hybrid Neural Fluid Fields from Videos
Inferring Hybrid Neural Fluid Fields from Videos
Hong-Xing Yu
Yang Zheng
Yuan Gao
Yitong Deng
Bo Zhu
Jiajun Wu
3DH
29
15
0
11 Dec 2023
IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans
  from Monocular Videos via Explicit Ray Tracing
IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracing
Shaofei Wang
Božidar Antić
Andreas Geiger
Siyu Tang
3DH
36
11
0
08 Dec 2023
GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization
GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization
Yahao Shi
Yanmin Wu
Chenming Wu
Xing Liu
Chen Zhao
...
Liangjun Zhang
Jian Zhang
Bin Zhou
Errui Ding
Jingdong Wang
3DGS
3DV
34
54
0
08 Dec 2023
Correspondences of the Third Kind: Camera Pose Estimation from Object
  Reflection
Correspondences of the Third Kind: Camera Pose Estimation from Object Reflection
Kohei Yamashita
Vincent Lepetit
Ko Nishino
3DV
3DH
15
0
0
07 Dec 2023
TeMO: Towards Text-Driven 3D Stylization for Multi-Object Meshes
TeMO: Towards Text-Driven 3D Stylization for Multi-Object Meshes
Xuying Zhang
Bo-Wen Yin
Yuming Chen
Zheng Lin
Yunheng Li
Qibin Hou
Ming-Ming Cheng
CLIP
DiffM
47
7
0
07 Dec 2023
Relightable Gaussian Codec Avatars
Relightable Gaussian Codec Avatars
Shunsuke Saito
Gabriel Schwartz
Tomas Simon
Junxuan Li
Giljoo Nam
3DGS
52
68
0
06 Dec 2023
High-Quality Facial Geometry and Appearance Capture at Home
High-Quality Facial Geometry and Appearance Capture at Home
Yuxuan Han
Junfeng Lyu
Feng Xu
CVBM
3DH
34
2
0
06 Dec 2023
Differentiable Point-based Inverse Rendering
Differentiable Point-based Inverse Rendering
Hoon-Gyu Chung
Seokjun Choi
Seung-Hwan Baek
37
2
0
05 Dec 2023
Rethinking Directional Integration in Neural Radiance Fields
Rethinking Directional Integration in Neural Radiance Fields
Congyue Deng
Jiawei Yang
Leonidas J. Guibas
Yue Wang
22
1
0
28 Nov 2023
The Sky's the Limit: Re-lightable Outdoor Scenes via a Sky-pixel
  Constrained Illumination Prior and Outside-In Visibility
The Sky's the Limit: Re-lightable Outdoor Scenes via a Sky-pixel Constrained Illumination Prior and Outside-In Visibility
James A. D. Gardner
Evgenii Kashin
Bernhard Egger
William A. P. Smith
35
2
0
28 Nov 2023
SplitNeRF: Split Sum Approximation Neural Field for Joint Geometry,
  Illumination, and Material Estimation
SplitNeRF: Split Sum Approximation Neural Field for Joint Geometry, Illumination, and Material Estimation
Jesus Zarzar
Guohao Li
37
1
0
28 Nov 2023
Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF
  Decomposition and Ray Tracing
Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing
Jian Gao
Chun Gu
Youtian Lin
Hao Zhu
Xun Cao
Li Zhang
Yao Yao
3DGS
32
38
0
27 Nov 2023
GS-IR: 3D Gaussian Splatting for Inverse Rendering
GS-IR: 3D Gaussian Splatting for Inverse Rendering
Zhihao Liang
Qi Zhang
Yingfa Feng
Ying Shan
Kui Jia
3DGS
32
96
0
26 Nov 2023
NeISF: Neural Incident Stokes Field for Geometry and Material Estimation
NeISF: Neural Incident Stokes Field for Geometry and Material Estimation
Chenhao Li
Taishi Ono
Takeshi Uemori
Hajime Mihara
Alexander Gatto
Hajime Nagahara
Yusuke Moriuchi
32
8
0
22 Nov 2023
SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh
  Reconstruction and High-Quality Mesh Rendering
SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
Antoine Guédon
Vincent Lepetit
3DGS
27
341
0
21 Nov 2023
NePF: Neural Photon Field for Single-Stage Inverse Rendering
NePF: Neural Photon Field for Single-Stage Inverse Rendering
Tuen-Yue Tsui
Qin Zou
27
0
0
20 Nov 2023
Adaptive Shells for Efficient Neural Radiance Field Rendering
Adaptive Shells for Efficient Neural Radiance Field Rendering
Zian Wang
Tianchang Shen
Merlin Nimier-David
Nicholas Sharp
Jun Gao
Alexander Keller
Sanja Fidler
Thomas Muller
Zan Gojcic
3DH
AI4CE
40
60
0
16 Nov 2023
RENI++ A Rotation-Equivariant, Scale-Invariant, Natural Illumination
  Prior
RENI++ A Rotation-Equivariant, Scale-Invariant, Natural Illumination Prior
James A. D. Gardner
Bernhard Egger
William A. P. Smith
27
2
0
15 Nov 2023
Reconstructing Objects in-the-wild for Realistic Sensor Simulation
Reconstructing Objects in-the-wild for Realistic Sensor Simulation
Ze Yang
S. Manivasagam
Yun Chen
Jingkang Wang
Rui Hu
R. Urtasun
47
20
0
09 Nov 2023
3DStyle-Diffusion: Pursuing Fine-grained Text-driven 3D Stylization with
  2D Diffusion Models
3DStyle-Diffusion: Pursuing Fine-grained Text-driven 3D Stylization with 2D Diffusion Models
Haibo Yang
Yang Chen
Yingwei Pan
Ting Yao
Zhineng Chen
Tao Mei
37
19
0
09 Nov 2023
CADSim: Robust and Scalable in-the-wild 3D Reconstruction for
  Controllable Sensor Simulation
CADSim: Robust and Scalable in-the-wild 3D Reconstruction for Controllable Sensor Simulation
Jingkang Wang
S. Manivasagam
Yun Chen
Ze Yang
Ioan Andrei Bârsan
A. Yang
Wei-Chiu Ma
R. Urtasun
3DV
53
24
0
02 Nov 2023
Neural Implicit Field Editing Considering Object-environment Interaction
Neural Implicit Field Editing Considering Object-environment Interaction
Zhihong Zeng
Zongji Wang
Yuanben Zhang
Weinan Cai
Zehao Cao
Lili Zhang
Yan Guo
Yanhong Zhang
Junyi Liu
41
0
0
01 Nov 2023
DeepShaRM: Multi-View Shape and Reflectance Map Recovery Under Unknown
  Lighting
DeepShaRM: Multi-View Shape and Reflectance Map Recovery Under Unknown Lighting
Kohei Yamashita
S. Nobuhara
Ko Nishino
3DV
33
1
0
26 Oct 2023
FLARE: Fast Learning of Animatable and Relightable Mesh Avatars
FLARE: Fast Learning of Animatable and Relightable Mesh Avatars
Shrisha Bharadwaj
Yufeng Zheng
Otmar Hilliges
Michael J. Black
Victoria Fernandez-Abrevaya
3DH
37
23
0
26 Oct 2023
Stanford-ORB: A Real-World 3D Object Inverse Rendering Benchmark
Stanford-ORB: A Real-World 3D Object Inverse Rendering Benchmark
Zhengfei Kuang
Yunzhi Zhang
Hong-Xing Yu
Samir Agarwala
Shangzhe Wu
Jiajun Wu
23
23
0
24 Oct 2023
Relit-NeuLF: Efficient Relighting and Novel View Synthesis via Neural 4D
  Light Field
Relit-NeuLF: Efficient Relighting and Novel View Synthesis via Neural 4D Light Field
Zhong Li
Liangchen Song
Zhang Chen
Xiangyu Du
Lele Chen
Junsong Yuan
Yinghao Xu
39
6
0
23 Oct 2023
SIRe-IR: Inverse Rendering for BRDF Reconstruction with Shadow and
  Illumination Removal in High-Illuminance Scenes
SIRe-IR: Inverse Rendering for BRDF Reconstruction with Shadow and Illumination Removal in High-Illuminance Scenes
Ziyi Yang
Yanzhen Chen
Xinyu Gao
Yazhen Yuan
Yu Wu
Xiaowei Zhou
Xiaogang Jin
40
11
0
19 Oct 2023
VQ-NeRF: Neural Reflectance Decomposition and Editing with Vector
  Quantization
VQ-NeRF: Neural Reflectance Decomposition and Editing with Vector Quantization
Hongliang Zhong
Jingbo Zhang
Jing Liao
39
5
0
18 Oct 2023
TraM-NeRF: Tracing Mirror and Near-Perfect Specular Reflections through
  Neural Radiance Fields
TraM-NeRF: Tracing Mirror and Near-Perfect Specular Reflections through Neural Radiance Fields
Leif Van Holland
Ruben Bliersbach
Jan U. Müller
P. Stotko
Reinhard Klein
43
5
0
16 Oct 2023
Implicit Shape and Appearance Priors for Few-Shot Full Head Reconstruction
Implicit Shape and Appearance Priors for Few-Shot Full Head Reconstruction
Pol Caselles
Eduard Ramon
Jaime García
G. Triginer
Francesc Moreno-Noguer
41
3
0
12 Oct 2023
A Real-time Method for Inserting Virtual Objects into Neural Radiance
  Fields
A Real-time Method for Inserting Virtual Objects into Neural Radiance Fields
Keyang Ye
Hongzhi Wu
Xin Tong
Kun Zhou
3DH
43
2
0
09 Oct 2023
Diffusion Posterior Illumination for Ambiguity-aware Inverse Rendering
Diffusion Posterior Illumination for Ambiguity-aware Inverse Rendering
Linjie Lyu
A. Tewari
Marc Habermann
Shunsuke Saito
Michael Zollhöfer
Thomas Leimkuhler
Christian Theobalt
DiffM
38
3
0
30 Sep 2023
NeRRF: 3D Reconstruction and View Synthesis for Transparent and Specular
  Objects with Neural Refractive-Reflective Fields
NeRRF: 3D Reconstruction and View Synthesis for Transparent and Specular Objects with Neural Refractive-Reflective Fields
Xiaoxue Chen
Junchen Liu
Hao Zhao
Guyue Zhou
Ya Zhang
41
13
0
22 Sep 2023
OpenIllumination: A Multi-Illumination Dataset for Inverse Rendering
  Evaluation on Real Objects
OpenIllumination: A Multi-Illumination Dataset for Inverse Rendering Evaluation on Real Objects
Isabella Liu
Ling-Hao Chen
Ziyang Fu
Liwen Wu
Haian Jin
...
Chin Ming Ryan Wong
Yi Tian Xu
R. Ramamoorthi
Zexiang Xu
Hao Su
3DV
32
18
0
14 Sep 2023
Tree-Structured Shading Decomposition
Tree-Structured Shading Decomposition
Chen Geng
Hong-Xing Yu
Sharon Zhang
Maneesh Agrawala
Jiajun Wu
22
1
0
13 Sep 2023
Relighting Neural Radiance Fields with Shadow and Highlight Hints
Relighting Neural Radiance Fields with Shadow and Highlight Hints
Chong Zeng
Guojun Chen
Yue Dong
Pieter Peers
Hongzhi Wu
Xin Tong
3DH
45
37
0
25 Aug 2023
Differentiable Shadow Mapping for Efficient Inverse Graphics
Differentiable Shadow Mapping for Efficient Inverse Graphics
Markus Worchel
M. Alexa
26
3
0
21 Aug 2023
Efficient Multi-View Inverse Rendering Using a Hybrid Differentiable
  Rendering Method
Efficient Multi-View Inverse Rendering Using a Hybrid Differentiable Rendering Method
Xiangyang Zhu
Yiling Pan
Bailin Deng
Bin Wang
3DV
42
1
0
19 Aug 2023
Relightable and Animatable Neural Avatar from Sparse-View Video
Relightable and Animatable Neural Avatar from Sparse-View Video
Zhen Xu
Sida Peng
Chen Geng
Linzhan Mou
Zihan Yan
Jiaming Sun
Hujun Bao
Xiaowei Zhou
30
15
0
15 Aug 2023
Color-NeuS: Reconstructing Neural Implicit Surfaces with Color
Color-NeuS: Reconstructing Neural Implicit Surfaces with Color
Licheng Zhong
Lixin Yang
Kailin Li
Haoyu Zhen
Mei Han
Cewu Lu
3DH
49
4
0
14 Aug 2023
Mirror-NeRF: Learning Neural Radiance Fields for Mirrors with
  Whitted-Style Ray Tracing
Mirror-NeRF: Learning Neural Radiance Fields for Mirrors with Whitted-Style Ray Tracing
Junyi Zeng
Chong Bao
Ruiguo Chen
Zilong Dong
Guofeng Zhang
Hujun Bao
Zhaopeng Cui
AI4CE
33
27
0
07 Aug 2023
Dyn-E: Local Appearance Editing of Dynamic Neural Radiance Fields
Dyn-E: Local Appearance Editing of Dynamic Neural Radiance Fields
Shangzhan Zhang
Sida Peng
Yinji ShenTu
Qing Shuai
Tianrun Chen
Kaicheng Yu
Hujun Bao
Xiaowei Zhou
69
7
0
24 Jul 2023
Intrinsic Image Decomposition Using Point Cloud Representation
Intrinsic Image Decomposition Using Point Cloud Representation
Xiaoyan Xing
Konrad Groh
Sezer Karaoglu
Theo Gevers
3DPC
28
1
0
20 Jul 2023
CeRF: Convolutional Neural Radiance Fields for New View Synthesis with
  Derivatives of Ray Modeling
CeRF: Convolutional Neural Radiance Fields for New View Synthesis with Derivatives of Ray Modeling
Xiaoyan Yang
Dingbo Lu
Yongqian Li
Chenhui Li
Changbo Wang
35
0
0
14 Jul 2023
FlipNeRF: Flipped Reflection Rays for Few-shot Novel View Synthesis
FlipNeRF: Flipped Reflection Rays for Few-shot Novel View Synthesis
Seunghyeon Seo
Yeonjin Chang
Nojun Kwak
23
27
0
30 Jun 2023
UrbanIR: Large-Scale Urban Scene Inverse Rendering from a Single Video
UrbanIR: Large-Scale Urban Scene Inverse Rendering from a Single Video
Zhi-Hao Lin
Bohan Liu
Yi-Ting Chen
David A. Forsyth
Jia-Bin Huang
Jia-Bin Huang
Anand Bhattad
Shenlong Wang
VGen
42
10
0
15 Jun 2023
Neural Relighting with Subsurface Scattering by Learning the Radiance
  Transfer Gradient
Neural Relighting with Subsurface Scattering by Learning the Radiance Transfer Gradient
Shizhan Zhu
Shunsuke Saito
Aljaz Bozic
Carlos Aliaga
Trevor Darrell
Christoph Lassner
35
6
0
15 Jun 2023
NeuS-PIR: Learning Relightable Neural Surface using Pre-Integrated
  Rendering
NeuS-PIR: Learning Relightable Neural Surface using Pre-Integrated Rendering
Shi Mao
Chenming Wu
Zhelun Shen
Yifan Wang
Dayan Wu
Liangjun Zhang
33
7
0
13 Jun 2023
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