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Game Level Clustering and Generation using Gaussian Mixture VAEs

Game Level Clustering and Generation using Gaussian Mixture VAEs

22 August 2020
Zhihan Yang
Anurag Sarkar
Seth Cooper
ArXivPDFHTML

Papers citing "Game Level Clustering and Generation using Gaussian Mixture VAEs"

6 / 6 papers shown
Title
Controllable Level Blending between Games using Variational Autoencoders
Controllable Level Blending between Games using Variational Autoencoders
Anurag Sarkar
Zhihan Yang
Seth Cooper
GAN
DRL
46
32
0
27 Feb 2020
Evolving Mario Levels in the Latent Space of a Deep Convolutional
  Generative Adversarial Network
Evolving Mario Levels in the Latent Space of a Deep Convolutional Generative Adversarial Network
Vanessa Volz
Jacob Schrum
Jialin Liu
Simon Lucas
Adam M. Smith
S. Risi
GAN
109
232
0
02 May 2018
Deep Unsupervised Clustering with Gaussian Mixture Variational
  Autoencoders
Deep Unsupervised Clustering with Gaussian Mixture Variational Autoencoders
Nat Dilokthanakul
P. Mediano
M. Garnelo
M. J. Lee
Hugh Salimbeni
Kai Arulkumaran
Murray Shanahan
DRL
61
658
0
08 Nov 2016
Categorical Reparameterization with Gumbel-Softmax
Categorical Reparameterization with Gumbel-Softmax
Eric Jang
S. Gu
Ben Poole
BDL
334
5,364
0
03 Nov 2016
Learning to Blend Computer Game Levels
Learning to Blend Computer Game Levels
Matthew J. Guzdial
Mark O. Riedl
45
34
0
08 Mar 2016
Auto-Encoding Variational Bayes
Auto-Encoding Variational Bayes
Diederik P. Kingma
Max Welling
BDL
452
16,929
0
20 Dec 2013
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