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1910.01603
Cited By
Bootstrapping Conditional GANs for Video Game Level Generation
3 October 2019
R. Torrado
Geetanjali Sharma
M. Green
Gaurav Jaswal
S. Risi
Julian Togelius
GAN
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Papers citing
"Bootstrapping Conditional GANs for Video Game Level Generation"
22 / 22 papers shown
Title
Measuring Diversity of Game Scenarios
Yuchen Li
Ziqi Wang
Qingquan Zhang
Jialin Liu
Qingbin Liu
77
2
0
17 Jan 2025
Generative Adversarial Networks
Gilad Cohen
Raja Giryes
GAN
151
30,069
0
01 Mar 2022
General Video Game Rule Generation
Ahmed Khalifa
M. Green
Diego Perez-Liebana
Julian Togelius
VGen
18
55
0
12 Jun 2019
AtDelfi: Automatically Designing Legible, Full Instructions For Games
M. Green
Ahmed Khalifa
Gabriella A. B. Barros
Tiago Machado
Andy Nealen
Julian Togelius
VGen
41
25
0
11 Jul 2018
Deep Generative Models with Learnable Knowledge Constraints
Zhiting Hu
Zichao Yang
Ruslan Salakhutdinov
Xiaodan Liang
Lianhui Qin
Haoye Dong
Eric Xing
BDL
AI4CE
84
76
0
26 Jun 2018
Self-Attention Generative Adversarial Networks
Han Zhang
Ian Goodfellow
Dimitris N. Metaxas
Augustus Odena
GAN
113
3,710
0
21 May 2018
Evolving Mario Levels in the Latent Space of a Deep Convolutional Generative Adversarial Network
Vanessa Volz
Jacob Schrum
Jialin Liu
Simon Lucas
Adam M. Smith
S. Risi
GAN
86
232
0
02 May 2018
DOOM Level Generation using Generative Adversarial Networks
E. Giacomello
P. Lanzi
Daniele Loiacono
GAN
43
59
0
24 Apr 2018
General Video Game AI: a Multi-Track Framework for Evaluating Agents, Games and Content Generation Algorithms
Diego Perez-Liebana
Jialin Liu
Ahmed Khalifa
Raluca D. Gaina
Julian Togelius
Simon Lucas
69
174
0
28 Feb 2018
Automated Playtesting with Procedural Personas through MCTS with Evolved Heuristics
Christoffer Holmgård
M. Green
Antonios Liapis
Julian Togelius
24
100
0
19 Feb 2018
Image Transformer
Niki Parmar
Ashish Vaswani
Jakob Uszkoreit
Lukasz Kaiser
Noam M. Shazeer
Alexander Ku
Dustin Tran
ViT
90
1,673
0
15 Feb 2018
Progressive Growing of GANs for Improved Quality, Stability, and Variation
Tero Karras
Timo Aila
S. Laine
J. Lehtinen
GAN
105
7,318
0
27 Oct 2017
Attention Is All You Need
Ashish Vaswani
Noam M. Shazeer
Niki Parmar
Jakob Uszkoreit
Llion Jones
Aidan Gomez
Lukasz Kaiser
Illia Polosukhin
3DV
453
129,831
0
12 Jun 2017
DeepMasterPrints: Generating MasterPrints for Dictionary Attacks via Latent Variable Evolution
Philip Bontrager
Aditi Roy
Julian Togelius
N. Memon
Arun Ross
AAML
29
25
0
21 May 2017
Geometric GAN
Jae Hyun Lim
J. C. Ye
GAN
57
516
0
08 May 2017
Procedural Content Generation via Machine Learning (PCGML)
A. Summerville
Sam Snodgrass
Matthew J. Guzdial
Christoffer Holmgård
Amy K. Hoover
Aaron Isaksen
Andy Nealen
Julian Togelius
3DV
54
389
0
02 Feb 2017
Improved Techniques for Training GANs
Tim Salimans
Ian Goodfellow
Wojciech Zaremba
Vicki Cheung
Alec Radford
Xi Chen
GAN
371
8,999
0
10 Jun 2016
Entity Embeddings of Categorical Variables
Cheng Guo
Felix Berkhahn
72
401
0
22 Apr 2016
Super Mario as a String: Platformer Level Generation Via LSTMs
A. Summerville
Michael Mateas
40
149
0
02 Mar 2016
Long Short-Term Memory-Networks for Machine Reading
Jianpeng Cheng
Li Dong
Mirella Lapata
AIMat
RALM
70
1,115
0
25 Jan 2016
Conditional Generative Adversarial Nets
M. Berk Mirza
Simon Osindero
GAN
SyDa
AI4CE
210
10,365
0
06 Nov 2014
The Arcade Learning Environment: An Evaluation Platform for General Agents
Marc G. Bellemare
Yavar Naddaf
J. Veness
Michael Bowling
78
2,992
0
19 Jul 2012
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