ResearchTrend.AI
  • Papers
  • Communities
  • Events
  • Blog
  • Pricing
Papers
Communities
Social Events
Terms and Conditions
Pricing
Parameter LabParameter LabTwitterGitHubLinkedInBlueskyYoutube

© 2025 ResearchTrend.AI, All rights reserved.

  1. Home
  2. Papers
  3. 1905.04757
  4. Cited By
NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity
  Understanding

NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understanding

12 May 2019
Jun Liu
Amir Shahroudy
Mauricio Perez
G. Wang
Ling-yu Duan
Alex C. Kot
ArXivPDFHTML

Papers citing "NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understanding"

38 / 188 papers shown
Title
TIMo -- A Dataset for Indoor Building Monitoring with a Time-of-Flight
  Camera
TIMo -- A Dataset for Indoor Building Monitoring with a Time-of-Flight Camera
Pascal Schneider
Yuriy Anisimov
Raisul Islam
B. Mirbach
J. Rambach
Frédéric Grandidier
D. Stricker
MDE
13
10
0
27 Aug 2021
Learning Skeletal Graph Neural Networks for Hard 3D Pose Estimation
Learning Skeletal Graph Neural Networks for Hard 3D Pose Estimation
Ailing Zeng
Xiao Sun
Lei Yang
Nanxuan Zhao
Minhao Liu
Qiang Xu
3DH
17
108
0
16 Aug 2021
Skeleton-Contrastive 3D Action Representation Learning
Skeleton-Contrastive 3D Action Representation Learning
Fida Mohammad Thoker
Hazel Doughty
Cees G. M. Snoek
SSL
29
130
0
08 Aug 2021
Channel-wise Topology Refinement Graph Convolution for Skeleton-Based
  Action Recognition
Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognition
Yuxin Chen
Ziqi Zhang
Chunfen Yuan
Bing Li
Ying Deng
Weiming Hu
45
565
0
26 Jul 2021
UNIK: A Unified Framework for Real-world Skeleton-based Action
  Recognition
UNIK: A Unified Framework for Real-world Skeleton-based Action Recognition
Di Yang
Yaohui Wang
A. Dantcheva
Lorenzo Garattoni
Gianpiero Francesca
F. Brémond
27
47
0
19 Jul 2021
STAR: Sparse Transformer-based Action Recognition
STAR: Sparse Transformer-based Action Recognition
Feng Shi
Chonghan Lee
Liang Qiu
Yizhou Zhao
Tianyi Shen
Shivran Muralidhar
Tian Han
Song-Chun Zhu
V. Narayanan
ViT
23
26
0
15 Jul 2021
HAN: An Efficient Hierarchical Self-Attention Network for Skeleton-Based
  Gesture Recognition
HAN: An Efficient Hierarchical Self-Attention Network for Skeleton-Based Gesture Recognition
Jianbo Liu
Ying Wang
Shiming Xiang
Chunhong Pan
38
12
0
25 Jun 2021
A Survey on Human-aware Robot Navigation
A Survey on Human-aware Robot Navigation
Ronja Möller
Antonino Furnari
Sebastiano Battiato
Aki Härmä
G. Farinella
44
87
0
22 Jun 2021
BABEL: Bodies, Action and Behavior with English Labels
BABEL: Bodies, Action and Behavior with English Labels
Abhinanda R. Punnakkal
Arjun Chandrasekaran
Nikos Athanasiou
Alejandra Quiros-Ramirez
Michael J. Black Max Planck Institute for Intelligent Systems
30
209
0
17 Jun 2021
VPN++: Rethinking Video-Pose embeddings for understanding Activities of
  Daily Living
VPN++: Rethinking Video-Pose embeddings for understanding Activities of Daily Living
Srijan Das
Rui Dai
Di Yang
F. Brémond
ViT
43
67
0
17 May 2021
REGINA - Reasoning Graph Convolutional Networks in Human Action
  Recognition
REGINA - Reasoning Graph Convolutional Networks in Human Action Recognition
Bruno Degardin
Vasco Lopes
Hugo Proencca
3DH
GNN
38
10
0
14 May 2021
Fusing Higher-order Features in Graph Neural Networks for Skeleton-based
  Action Recognition
Fusing Higher-order Features in Graph Neural Networks for Skeleton-based Action Recognition
Zhenyue Qin
Yang Liu
Pan Ji
Dongwoo Kim
Lei Wang
Bob McKay
Saeed Anwar
Tom Gedeon
3DPC
29
74
0
04 May 2021
3D Human Action Representation Learning via Cross-View Consistency
  Pursuit
3D Human Action Representation Learning via Cross-View Consistency Pursuit
Linguo Li
Minsi Wang
Bingbing Ni
Hang Wang
Jiancheng Yang
Wenjun Zhang
141
156
0
29 Apr 2021
UAV-Human: A Large Benchmark for Human Behavior Understanding with
  Unmanned Aerial Vehicles
UAV-Human: A Large Benchmark for Human Behavior Understanding with Unmanned Aerial Vehicles
Tianjiao Li
Jun Liu
Wei Emma Zhang
Yun Ni
Wenqian Wang
Zhiheng Li
AI4TS
33
188
0
02 Apr 2021
AdaSGN: Adapting Joint Number and Model Size for Efficient
  Skeleton-Based Action Recognition
AdaSGN: Adapting Joint Number and Model Size for Efficient Skeleton-Based Action Recognition
Lei Shi
Yifan Zhang
Jian Cheng
Hanqing Lu
30
46
0
22 Mar 2021
NTU-X: An Enhanced Large-scale Dataset for Improving Pose-based
  Recognition of Subtle Human Actions
NTU-X: An Enhanced Large-scale Dataset for Improving Pose-based Recognition of Subtle Human Actions
Neel Trivedi
Anirudh Thatipelli
Ravi Kiran Sarvadevabhatla
27
18
0
27 Jan 2021
Transformers in Vision: A Survey
Transformers in Vision: A Survey
Salman Khan
Muzammal Naseer
Munawar Hayat
Syed Waqas Zamir
Fahad Shahbaz Khan
M. Shah
ViT
227
2,431
0
04 Jan 2021
Skeleton-DML: Deep Metric Learning for Skeleton-Based One-Shot Action
  Recognition
Skeleton-DML: Deep Metric Learning for Skeleton-Based One-Shot Action Recognition
Raphael Memmesheimer
Simon Häring
Nick Theisen
Dietrich Paulus
40
36
0
26 Dec 2020
Spatial Temporal Transformer Network for Skeleton-based Action
  Recognition
Spatial Temporal Transformer Network for Skeleton-based Action Recognition
Chiara Plizzari
Marco Cannici
Matteo Matteucci
ViT
22
194
0
11 Dec 2020
Spatio-Temporal Inception Graph Convolutional Networks for
  Skeleton-Based Action Recognition
Spatio-Temporal Inception Graph Convolutional Networks for Skeleton-Based Action Recognition
Zhen Huang
Xu Shen
Xinmei Tian
Houqiang Li
Jianqiang Huang
Xiansheng Hua
GNN
32
56
0
26 Nov 2020
JOLO-GCN: Mining Joint-Centered Light-Weight Information for
  Skeleton-Based Action Recognition
JOLO-GCN: Mining Joint-Centered Light-Weight Information for Skeleton-Based Action Recognition
Jinmiao Cai
Nianjuan Jiang
Xiaoguang Han
Kui Jia
Jiangbo Lu
22
84
0
16 Nov 2020
ElderSim: A Synthetic Data Generation Platform for Human Action
  Recognition in Eldercare Applications
ElderSim: A Synthetic Data Generation Platform for Human Action Recognition in Eldercare Applications
Hochul Hwang
Cheongjae Jang
Geonwoo Park
Junghyun Cho
Ig-Jae Kim
32
70
0
28 Oct 2020
Stronger, Faster and More Explainable: A Graph Convolutional Baseline
  for Skeleton-based Action Recognition
Stronger, Faster and More Explainable: A Graph Convolutional Baseline for Skeleton-based Action Recognition
Yisheng Song
Zhang Zhang
Caifeng Shan
Liang Wang
119
288
0
20 Oct 2020
Skeleton-based Action Recognition via Spatial and Temporal Transformer
  Networks
Skeleton-based Action Recognition via Spatial and Temporal Transformer Networks
Chiara Plizzari
Marco Cannici
Matteo Matteucci
ViT
MedIm
25
300
0
17 Aug 2020
Richly Activated Graph Convolutional Network for Robust Skeleton-based
  Action Recognition
Richly Activated Graph Convolutional Network for Robust Skeleton-based Action Recognition
Yisheng Song
Zhang Zhang
Caifeng Shan
Liang Wang
24
165
0
09 Aug 2020
Augmented Skeleton Based Contrastive Action Learning with Momentum LSTM
  for Unsupervised Action Recognition
Augmented Skeleton Based Contrastive Action Learning with Momentum LSTM for Unsupervised Action Recognition
Haocong Rao
Shihao Xu
Xiping Hu
Jun Cheng
Bin Hu
27
191
0
01 Aug 2020
Mix Dimension in Poincaré Geometry for 3D Skeleton-based Action
  Recognition
Mix Dimension in Poincaré Geometry for 3D Skeleton-based Action Recognition
Wei Peng
Jingang Shi
Zhaoqiang Xia
Guoying Zhao
GNN
26
60
0
30 Jul 2020
Decoupled Spatial-Temporal Attention Network for Skeleton-Based Action
  Recognition
Decoupled Spatial-Temporal Attention Network for Skeleton-Based Action Recognition
Lei Shi
Yifan Zhang
Jian Cheng
Hanqing Lu
16
49
0
07 Jul 2020
3DFCNN: Real-Time Action Recognition using 3D Deep Neural Networks with
  Raw Depth Information
3DFCNN: Real-Time Action Recognition using 3D Deep Neural Networks with Raw Depth Information
Adrián Sánchez-Caballero
Sergio de López-Diz
D. Fuentes-Jiménez
Cristina Losada-Gutiérrez
Marta Marrón-Romera
D. Casillas-Pérez
Mohammad Ibrahim Sarker
HAI
30
62
0
13 Jun 2020
IMUTube: Automatic Extraction of Virtual on-body Accelerometry from
  Video for Human Activity Recognition
IMUTube: Automatic Extraction of Virtual on-body Accelerometry from Video for Human Activity Recognition
Hyeokhyen Kwon
C. Tong
H. Haresamudram
Yan Gao
G. Abowd
Nicholas D. Lane
Thomas Ploetz
8
83
0
29 May 2020
3DV: 3D Dynamic Voxel for Action Recognition in Depth Video
3DV: 3D Dynamic Voxel for Action Recognition in Depth Video
Yancheng Wang
Yang Xiao
Fu Xiong
Wenxiang Jiang
Zhiguo Cao
Qiufeng Wang
Junsong Yuan
3DPC
21
82
0
12 May 2020
Feedback Graph Convolutional Network for Skeleton-based Action
  Recognition
Feedback Graph Convolutional Network for Skeleton-based Action Recognition
Hao Yang
D. Yan
Ling Zhang
Dong Li
Yunda Sun
Shaodi You
Stephen J. Maybank
49
104
0
17 Mar 2020
A Survey on 3D Skeleton-Based Action Recognition Using Learning Method
A Survey on 3D Skeleton-Based Action Recognition Using Learning Method
Bin Ren
Mengyuan Liu
Runwei Ding
Hong Liu
27
121
0
14 Feb 2020
Vertex Feature Encoding and Hierarchical Temporal Modeling in a
  Spatial-Temporal Graph Convolutional Network for Action Recognition
Vertex Feature Encoding and Hierarchical Temporal Modeling in a Spatial-Temporal Graph Convolutional Network for Action Recognition
Konstantinos Papadopoulos
Enjie Ghorbel
Djamila Aouada
Björn E. Ottersten
GNN
93
42
0
20 Dec 2019
Interaction Relational Network for Mutual Action Recognition
Interaction Relational Network for Mutual Action Recognition
Mauricio Perez
Jun Liu
Alex C. Kot
24
66
0
11 Oct 2019
SkeleMotion: A New Representation of Skeleton Joint Sequences Based on
  Motion Information for 3D Action Recognition
SkeleMotion: A New Representation of Skeleton Joint Sequences Based on Motion Information for 3D Action Recognition
C. Caetano
Jessica Sena
F. Brémond
J. A. dos Santos
William Robson Schwartz
24
169
0
30 Jul 2019
Scene Flow to Action Map: A New Representation for RGB-D based Action
  Recognition with Convolutional Neural Networks
Scene Flow to Action Map: A New Representation for RGB-D based Action Recognition with Convolutional Neural Networks
Pichao Wang
W. Li
Zhimin Gao
Yuyao Zhang
Chang-Fu Tang
P. Ogunbona
3DPC
172
131
0
28 Feb 2017
Learning Human Activities and Object Affordances from RGB-D Videos
Learning Human Activities and Object Affordances from RGB-D Videos
H. Koppula
Rudhir Gupta
Ashutosh Saxena
96
727
0
04 Oct 2012
Previous
1234