ResearchTrend.AI
  • Papers
  • Communities
  • Events
  • Blog
  • Pricing
Papers
Communities
Social Events
Terms and Conditions
Pricing
Parameter LabParameter LabTwitterGitHubLinkedInBlueskyYoutube

© 2025 ResearchTrend.AI, All rights reserved.

  1. Home
  2. Papers
  3. 1710.02268
  4. Cited By
Discovering Playing Patterns: Time Series Clustering of Free-To-Play
  Game Data

Discovering Playing Patterns: Time Series Clustering of Free-To-Play Game Data

6 October 2017
A. Saas
Anna Guitart
África Periánez
    AI4TS
ArXivPDFHTML

Papers citing "Discovering Playing Patterns: Time Series Clustering of Free-To-Play Game Data"

4 / 4 papers shown
Title
Measuring Diversity of Game Scenarios
Measuring Diversity of Game Scenarios
Yuchen Li
Ziqi Wang
Qingquan Zhang
Jialin Liu
Qingbin Liu
86
2
0
17 Jan 2025
Churn Prediction in Mobile Social Games: Towards a Complete Assessment
  Using Survival Ensembles
Churn Prediction in Mobile Social Games: Towards a Complete Assessment Using Survival Ensembles
África Periánez
A. Saas
Anna Guitart
Colin Magne
122
86
0
06 Oct 2017
A Comparison of Methods for Player Clustering via Behavioral Telemetry
A Comparison of Methods for Player Clustering via Behavioral Telemetry
Anders Drachen
Christian Thurau
R. Sifa
Christian Bauckhage
47
72
0
15 Jul 2014
Ward's Hierarchical Clustering Method: Clustering Criterion and
  Agglomerative Algorithm
Ward's Hierarchical Clustering Method: Clustering Criterion and Agglomerative Algorithm
F. Murtagh
P. Legendre
TPM
67
2,957
0
27 Nov 2011
1