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Evaluating Singleplayer and Multiplayer in Human Computation Games

Evaluating Singleplayer and Multiplayer in Human Computation Games

2 March 2017
Kristin Siu
Matthew J. Guzdial
Mark O. Riedl
ArXiv (abs)PDFHTML

Papers citing "Evaluating Singleplayer and Multiplayer in Human Computation Games"

4 / 4 papers shown
Title
Improving Deep Localized Level Analysis: How Game Logs Can Help
Improving Deep Localized Level Analysis: How Game Logs Can Help
Natalie Bombardieri
Matthew J. Guzdial
43
0
0
07 Dec 2022
Making CNNs for Video Parsing Accessible
Making CNNs for Video Parsing Accessible
Zijin Luo
Matthew J. Guzdial
Mark O. Riedl
46
9
0
10 Jun 2019
Player Experience Extraction from Gameplay Video
Player Experience Extraction from Gameplay Video
Zijin Luo
Matthew J. Guzdial
N. Liao
Mark O. Riedl
52
15
0
06 Sep 2018
A Framework for Exploring and Evaluating Mechanics in Human Computation
  Games
A Framework for Exploring and Evaluating Mechanics in Human Computation Games
Kristin Siu
Alexander Zook
Mark O. Riedl
20
11
0
11 Jun 2017
1