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The Proficiency-Congruency Dilemma: Virtual Team Design and Performance in Multiplayer Online Games
28 December 2015
Jooyeon Kim
Brian C. Keegan
Sungjoon Park
Alice Oh
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Papers citing
"The Proficiency-Congruency Dilemma: Virtual Team Design and Performance in Multiplayer Online Games"
4 / 4 papers shown
Title
Skill-Based Differences in Spatio-Temporal Team Behavior in Defence of The Ancients 2
Anders Drachen
M. Yancey
John Maguire
D. Chu
I. Y. Wang
Tobias Mahlmann
Matthias Schubert
Diego Klabjan
35
15
0
24 Mar 2016
Analyzing Organizational Routines in Online Knowledge Collaborations: A Case for Sequence Analysis in CSCW
Brian C. Keegan
Shakked Lev
Ofer Arazy
21
34
0
19 Aug 2015
Exploring Cyberbullying and Other Toxic Behavior in Team Competition Online Games
Haewoon Kwak
Jeremy Blackburn
Seungyeop Han
30
243
0
09 Apr 2015
Friends FTW! Friendship, Collaboration and Competition in Halo: Reach
Winter A. Mason
A. Clauset
53
52
0
10 Mar 2012
1