ResearchTrend.AI
  • Papers
  • Communities
  • Events
  • Blog
  • Pricing
Papers
Communities
Social Events
Terms and Conditions
Pricing
Parameter LabParameter LabTwitterGitHubLinkedInBlueskyYoutube

© 2025 ResearchTrend.AI, All rights reserved.

  1. Home
  2. Papers
  3. 2505.10787
  4. Cited By
EA-3DGS: Efficient and Adaptive 3D Gaussians with Highly Enhanced Quality for outdoor scenes

EA-3DGS: Efficient and Adaptive 3D Gaussians with Highly Enhanced Quality for outdoor scenes

16 May 2025
Jianlin Guo
Haihong Xiao
Wenxiong Kang
    3DGS
ArXiv (abs)PDFHTML

Papers citing "EA-3DGS: Efficient and Adaptive 3D Gaussians with Highly Enhanced Quality for outdoor scenes"

12 / 12 papers shown
Title
SplatCo: Structure-View Collaborative Gaussian Splatting for Detail-Preserving Rendering of Large-Scale Unbounded Scenes
Haihong Xiao
Jianan Zou
Yuxin Zhou
Ying He
Wenxiong Kang
3DGS
63
0
0
23 May 2025
Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular
  Videos
Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videos
Colton Stearns
Adam W. Harley
Mikaela Uy
Florian Dubost
Federico Tombari
Gordon Wetzstein
Leonidas Guibas
3DGS
86
38
0
26 Jun 2024
LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and
  200+ FPS
LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS
Zhiwen Fan
Kevin Wang
Kairun Wen
Zehao Zhu
Dejia Xu
Zhangyang Wang
3DGS
98
219
0
28 Nov 2023
SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh
  Reconstruction and High-Quality Mesh Rendering
SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
Antoine Guédon
Vincent Lepetit
3DGS
50
367
0
21 Nov 2023
Adaptive Shells for Efficient Neural Radiance Field Rendering
Adaptive Shells for Efficient Neural Radiance Field Rendering
Zian Wang
Tianchang Shen
Merlin Nimier-David
Nicholas Sharp
Jun Gao
Alexander Keller
Sanja Fidler
Thomas Muller
Zan Gojcic
3DHAI4CE
61
62
0
16 Nov 2023
Binary Radiance Fields
Binary Radiance Fields
S. Shin
Jaesik Park
AI4CE
81
29
0
13 Jun 2023
NoPe-NeRF: Optimising Neural Radiance Field with No Pose Prior
NoPe-NeRF: Optimising Neural Radiance Field with No Pose Prior
Wenjing Bian
Zirui Wang
Kejie Li
Jiawang Bian
V. Prisacariu
89
246
0
14 Dec 2022
SceneRF: Self-Supervised Monocular 3D Scene Reconstruction with Radiance
  Fields
SceneRF: Self-Supervised Monocular 3D Scene Reconstruction with Radiance Fields
Anh-Quan Cao
Raoul de Charette
MDE
110
49
0
05 Dec 2022
Block-NeRF: Scalable Large Scene Neural View Synthesis
Block-NeRF: Scalable Large Scene Neural View Synthesis
Matthew Tancik
Vincent Casser
Xinchen Yan
Sabeek Pradhan
B. Mildenhall
Pratul P. Srinivasan
Jonathan T. Barron
Henrik Kretzschmar
AI4CE
92
824
0
10 Feb 2022
BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale
  Scene Rendering
BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Rendering
Yuanbo Xiangli
Linning Xu
Xingang Pan
Nanxuan Zhao
Anyi Rao
Christian Theobalt
Bo Dai
Dahua Lin
AI4CE
85
233
0
10 Dec 2021
A Novel Recurrent Encoder-Decoder Structure for Large-Scale Multi-view
  Stereo Reconstruction from An Open Aerial Dataset
A Novel Recurrent Encoder-Decoder Structure for Large-Scale Multi-view Stereo Reconstruction from An Open Aerial Dataset
Jin Liu
Shunping Ji
3DV
49
77
0
02 Mar 2020
Neural Discrete Representation Learning
Neural Discrete Representation Learning
Aaron van den Oord
Oriol Vinyals
Koray Kavukcuoglu
BDLSSLOCL
228
5,061
0
02 Nov 2017
1