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LinPrim: Linear Primitives for Differentiable Volumetric Rendering

LinPrim: Linear Primitives for Differentiable Volumetric Rendering

27 January 2025
Nicolas von Lützow
Matthias Nießner
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Papers citing "LinPrim: Linear Primitives for Differentiable Volumetric Rendering"

2 / 2 papers shown
Title
Triangle Splatting for Real-Time Radiance Field Rendering
Triangle Splatting for Real-Time Radiance Field Rendering
Jan Held
Renaud Vandeghen
Adrien Deliège
Abdullah Hamdi
Silvio Giancola
A. Cioppa
Andrea Vedaldi
Bernard Ghanem
Andrea Tagliasacchi
Marc Van Droogenbroeck
3DGS
5
0
0
25 May 2025
REdiSplats: Ray Tracing for Editable Gaussian Splatting
REdiSplats: Ray Tracing for Editable Gaussian Splatting
Krzysztof Byrski
Grzegorz Wilczyński
Weronika Smolak-Dyżewska
Piotr Borycki
Dawid Baran
S. Tadeja
Przemysław Spurek
3DGS
68
0
0
15 Mar 2025
1