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VRMN-bD: A Multi-modal Natural Behavior Dataset of Immersive Human Fear
  Responses in VR Stand-up Interactive Games

VRMN-bD: A Multi-modal Natural Behavior Dataset of Immersive Human Fear Responses in VR Stand-up Interactive Games

22 January 2024
He Zhang
Xinyang Li
Yuanxi Sun
Xinyi Fu
Christine Qiu
John M. Carroll
ArXivPDFHTML

Papers citing "VRMN-bD: A Multi-modal Natural Behavior Dataset of Immersive Human Fear Responses in VR Stand-up Interactive Games"

4 / 4 papers shown
Title
Augmenting Image Annotation: A Human-LMM Collaborative Framework for Efficient Object Selection and Label Generation
He Zhang
Xinyi Fu
John M. Carroll
VLM
54
0
0
14 Mar 2025
Benchmarking Zero-Shot Facial Emotion Annotation with Large Language Models: A Multi-Class and Multi-Frame Approach in DailyLife
Benchmarking Zero-Shot Facial Emotion Annotation with Large Language Models: A Multi-Class and Multi-Frame Approach in DailyLife
He Zhang
Xinyi Fu
CVBM
50
2
0
18 Feb 2025
Exploring Virtual Reality through Ihde's Instrumental Realism
Exploring Virtual Reality through Ihde's Instrumental Realism
He Zhang
John M. Carroll
21
1
0
23 Jan 2024
Virtual Reality for Emotion Elicitation -- A Review
Virtual Reality for Emotion Elicitation -- A Review
Rukshani Somarathna
T. Bednarz
Gelareh Mohammadi
41
73
0
31 Oct 2021
1