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Utilizing Generative Adversarial Networks for Stable Structure
  Generation in Angry Birds

Utilizing Generative Adversarial Networks for Stable Structure Generation in Angry Birds

5 September 2023
Frederic Abraham
Matthew Stephenson
    GAN
ArXivPDFHTML

Papers citing "Utilizing Generative Adversarial Networks for Stable Structure Generation in Angry Birds"

1 / 1 papers shown
Title
Evolving Mario Levels in the Latent Space of a Deep Convolutional
  Generative Adversarial Network
Evolving Mario Levels in the Latent Space of a Deep Convolutional Generative Adversarial Network
Vanessa Volz
Jacob Schrum
Jialin Liu
Simon Lucas
Adam M. Smith
S. Risi
GAN
65
230
0
02 May 2018
1