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Estimating player completion rate in mobile puzzle games using
  reinforcement learning

Estimating player completion rate in mobile puzzle games using reinforcement learning

26 June 2023
J. Kristensen
Arturo Valdivia
Paolo Burelli
ArXivPDFHTML

Papers citing "Estimating player completion rate in mobile puzzle games using reinforcement learning"

6 / 6 papers shown
Title
Difficulty Modelling in Mobile Puzzle Games: An Empirical Study on
  Different Methods to Combine Player Analytics and Simulated Data
Difficulty Modelling in Mobile Puzzle Games: An Empirical Study on Different Methods to Combine Player Analytics and Simulated Data
J. Kristensen
Paolo Burelli
24
4
0
30 Jan 2024
RaidEnv: Exploring New Challenges in Automated Content Balancing for
  Boss Raid Games
RaidEnv: Exploring New Challenges in Automated Content Balancing for Boss Raid Games
Hyeonchang Jeon
In-Chang Baek
Cheong-mok Bae
Taehwa Park
Wonsang You
Taegwan Ha
Hoyun Jung
Jinha Noh
Seungwon Oh
Kyung-Joong Kim
49
11
0
04 Jul 2023
Personalized Game Difficulty Prediction Using Factorization Machines
Personalized Game Difficulty Prediction Using Factorization Machines
J. Kristensen
Christian Guckelsberger
Paolo Burelli
Perttu Hämäläinen
16
3
0
06 Sep 2022
Predicting Game Engagement and Difficulty Using AI Players
Predicting Game Engagement and Difficulty Using AI Players
Shaghayegh Roohi
Christian Guckelsberger
Asko Relas
Henri Heiskanen
Jari Takatalo
Perttu Hämäläinen
20
15
0
26 Jul 2021
Statistical Modelling of Level Difficulty in Puzzle Games
Statistical Modelling of Level Difficulty in Puzzle Games
J. Kristensen
Arturo Valdivia
Paolo Burelli
13
7
0
05 Jul 2021
Fast Game Content Adaptation Through Bayesian-based Player Modelling
Fast Game Content Adaptation Through Bayesian-based Player Modelling
Miguel González Duque
Rasmus Berg Palm
S. Risi
29
11
0
18 May 2021
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