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Generating Upper-Body Motion for Real-Time Characters Making their Way
  through Dynamic Environments

Generating Upper-Body Motion for Real-Time Characters Making their Way through Dynamic Environments

21 September 2022
Eduardo Alvarado
D. Rohmer
Marie-Paule Cani
    AI4CE
ArXivPDFHTML

Papers citing "Generating Upper-Body Motion for Real-Time Characters Making their Way through Dynamic Environments"

4 / 4 papers shown
Title
Shape Shifters: Does Body Shape Change the Perception of Small-Scale
  Crowd Motions?
Shape Shifters: Does Body Shape Change the Perception of Small-Scale Crowd Motions?
Bharat Vyas
Carol O'Sullivan
67
0
0
20 Dec 2024
Composite Motion Learning with Task Control
Composite Motion Learning with Task Control
Pei Xu
Xiumin Shang
Victor Zordan
Ioannis Karamouzas
24
24
0
05 May 2023
LoBSTr: Real-time Lower-body Pose Prediction from Sparse Upper-body
  Tracking Signals
LoBSTr: Real-time Lower-body Pose Prediction from Sparse Upper-body Tracking Signals
Dongseok Yang
Doyeon Kim
Sung-Hee Lee
3DH
35
80
0
02 Mar 2021
DeepMimic: Example-Guided Deep Reinforcement Learning of Physics-Based
  Character Skills
DeepMimic: Example-Guided Deep Reinforcement Learning of Physics-Based Character Skills
Xue Bin Peng
Pieter Abbeel
Sergey Levine
M. van de Panne
AI4CE
175
495
0
08 Apr 2018
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