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GenéLive! Generating Rhythm Actions in Love Live!

GenéLive! Generating Rhythm Actions in Love Live!

25 February 2022
Atsushi Takada
Daichi Yamazaki
Likun Liu
Yudai Yoshida
Nyamkhuu Ganbat
T. Shimotomai
Taiga Yamamoto
Daisuke Sakurai
Naoki Hamada
    VLM
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Papers citing "GenéLive! Generating Rhythm Actions in Love Live!"

3 / 3 papers shown
Title
AutoGameUI: Constructing High-Fidelity Game UIs via Multimodal Learning
  and Interactive Web-Based Tool
AutoGameUI: Constructing High-Fidelity Game UIs via Multimodal Learning and Interactive Web-Based Tool
Zhongliang Tang
Mengchen Tan
Fei Xia
Qingrong Cheng
Hao Jiang
Yuyao Zhang
36
0
0
06 Nov 2024
Beat-Aligned Spectrogram-to-Sequence Generation of Rhythm-Game Charts
Beat-Aligned Spectrogram-to-Sequence Generation of Rhythm-Game Charts
Jayeon Yi
Sungho Lee
Kyogu Lee
18
0
0
22 Nov 2023
Evolving Mario Levels in the Latent Space of a Deep Convolutional
  Generative Adversarial Network
Evolving Mario Levels in the Latent Space of a Deep Convolutional Generative Adversarial Network
Vanessa Volz
Jacob Schrum
Jialin Liu
Simon Lucas
Adam M. Smith
S. Risi
GAN
65
230
0
02 May 2018
1