Papers
Communities
Events
Blog
Pricing
Search
Open menu
Home
Papers
2201.13176
Cited By
Score vs. Winrate in Score-Based Games: which Reward for Reinforcement Learning?
31 January 2022
Luca Pasqualini
G. Amato
Maurizio Parton
R. Gini
Alessandro Marchetti
C. Metta
F. Morandin
M. Fantozzi
Re-assign community
ArXiv
PDF
HTML
Papers citing
"Score vs. Winrate in Score-Based Games: which Reward for Reinforcement Learning?"
3 / 3 papers shown
Title
SAI: a Sensible Artificial Intelligence that plays with handicap and targets high scores in 9x9 Go (extended version)
F. Morandin
G. Amato
M. Fantozzi
R. Gini
C. Metta
Maurizio Parton
LLMAG
38
8
0
26 May 2019
Accelerating Self-Play Learning in Go
David J. Wu
34
94
0
27 Feb 2019
SAI, a Sensible Artificial Intelligence that plays Go
F. Morandin
G. Amato
R. Gini
C. Metta
Maurizio Parton
G. Pascutto
LLMAG
33
13
0
11 Sep 2018
1