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On games and simulators as a platform for development of artificial
  intelligence for command and control

On games and simulators as a platform for development of artificial intelligence for command and control

21 October 2021
Vinicius G. Goecks
Nicholas R. Waytowich
Derrik E. Asher
Song Jun Park
Mark R. Mittrick
John Richardson
Manuel M. Vindiola
Anne Logie
Mark S. Dennison
T. Trout
Priya Narayanan
Alexander Kott
ArXivPDFHTML

Papers citing "On games and simulators as a platform for development of artificial intelligence for command and control"

4 / 4 papers shown
Title
SERN: Simulation-Enhanced Realistic Navigation for Multi-Agent Robotic Systems in Contested Environments
SERN: Simulation-Enhanced Realistic Navigation for Multi-Agent Robotic Systems in Contested Environments
Jumman Hossain
Emon Dey
Snehalraj Chugh
Masud Ahmed
MS Anwar
...
Adrienne Raglin
Carl E. Busart
T. Gregory
Anuradha Ravi
Nirmalya Roy
31
0
0
22 Oct 2024
Adversarial Attacks on Reinforcement Learning Agents for Command and
  Control
Adversarial Attacks on Reinforcement Learning Agents for Command and Control
Ahaan Dabholkar
James Z. Hare
Mark R. Mittrick
John Richardson
Nick Waytowich
Priya Narayanan
Saurabh Bagchi
AAML
37
1
0
02 May 2024
COA-GPT: Generative Pre-trained Transformers for Accelerated Course of
  Action Development in Military Operations
COA-GPT: Generative Pre-trained Transformers for Accelerated Course of Action Development in Military Operations
Vinicius G. Goecks
Nicholas R. Waytowich
SLR
36
6
0
01 Feb 2024
Learning to Guide Multiple Heterogeneous Actors from a Single Human
  Demonstration via Automatic Curriculum Learning in StarCraft II
Learning to Guide Multiple Heterogeneous Actors from a Single Human Demonstration via Automatic Curriculum Learning in StarCraft II
Nicholas R. Waytowich
James Z. Hare
Vinicius G. Goecks
Mark R. Mittrick
John Richardson
Anjon Basak
Derrik E. Asher
30
2
0
11 May 2022
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