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DiVRsify: Break the Cycle and Develop VR for Everyone

DiVRsify: Break the Cycle and Develop VR for Everyone

1 October 2021
Tabitha C. Peck
K. McMullen
John Quarles
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Papers citing "DiVRsify: Break the Cycle and Develop VR for Everyone"

2 / 2 papers shown
Title
Pedagogical Design Considerations for Mobile Augmented Reality Serious
  Games (MARSGs): A Literature Review
Pedagogical Design Considerations for Mobile Augmented Reality Serious Games (MARSGs): A Literature Review
Cassidy R. Nelson
Joseph L. Gabbard
33
5
0
16 Nov 2024
Cultural Reflections in Virtual Reality: The Effects of User Ethnicity
  in Avatar Matching Experiences on Sense of Embodiment
Cultural Reflections in Virtual Reality: The Effects of User Ethnicity in Avatar Matching Experiences on Sense of Embodiment
Tiffany D. Do
Juanita Benjamin
Camille Isabella Protko
Ryan P. McMahan
27
4
0
15 Jul 2024
1