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Predicting Game Engagement and Difficulty Using AI Players
26 July 2021
Shaghayegh Roohi
Christian Guckelsberger
Asko Relas
Henri Heiskanen
Jari Takatalo
Perttu Hämäläinen
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Papers citing
"Predicting Game Engagement and Difficulty Using AI Players"
5 / 5 papers shown
Title
Difficulty Modelling in Mobile Puzzle Games: An Empirical Study on Different Methods to Combine Player Analytics and Simulated Data
J. Kristensen
Paolo Burelli
13
4
0
30 Jan 2024
RaidEnv: Exploring New Challenges in Automated Content Balancing for Boss Raid Games
Hyeonchang Jeon
In-Chang Baek
Cheong-mok Bae
Taehwa Park
Wonsang You
Taegwan Ha
Hoyun Jung
Jinha Noh
Seungwon Oh
Kyung-Joong Kim
49
11
0
04 Jul 2023
Large Language Models are Pretty Good Zero-Shot Video Game Bug Detectors
Mohammad Reza Taesiri
Finlay Macklon
Yihe Wang
Hengshuo Shen
C. Bezemer
ELM
LLMAG
MLLM
44
13
0
05 Oct 2022
CLIP meets GamePhysics: Towards bug identification in gameplay videos using zero-shot transfer learning
Mohammad Reza Taesiri
Finlay Macklon
C. Bezemer
CLIP
24
13
0
21 Mar 2022
Enhancing the Monte Carlo Tree Search Algorithm for Video Game Testing
Sinan Ariyurek
Aysu Betin Can
Elif Surer
32
18
0
17 Mar 2020
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