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Detecting and Adapting to Novelty in Games

Detecting and Adapting to Novelty in Games

4 June 2021
Xiangyu Peng
Jonathan C. Balloch
Mark O. Riedl
    TTA
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Papers citing "Detecting and Adapting to Novelty in Games"

5 / 5 papers shown
Title
Measuring Diversity of Game Scenarios
Measuring Diversity of Game Scenarios
Yuchen Li
Ziqi Wang
Qingquan Zhang
Jialin Liu
Qingbin Liu
68
2
0
17 Jan 2025
Methods and Mechanisms for Interactive Novelty Handling in Adversarial
  Environments
Methods and Mechanisms for Interactive Novelty Handling in Adversarial Environments
Tung Thai
Mingyu Shen
M. Garg
Ayush Kalani
Nakul Vaidya
...
Neeraj Varshney
Chitta Baral
Subbarao Kambhampati
Jivko Sinapov
matthias. scheutz
36
0
0
28 Feb 2023
Neuro-Symbolic World Models for Adapting to Open World Novelty
Neuro-Symbolic World Models for Adapting to Open World Novelty
Jonathan C. Balloch
Zhiyu Lin
Robert Wright
Xiangyu Peng
Mustafa Hussain
Aarun Srinivas
Julia Kim
Mark O. Riedl
18
10
0
16 Jan 2023
NovGrid: A Flexible Grid World for Evaluating Agent Response to Novelty
NovGrid: A Flexible Grid World for Evaluating Agent Response to Novelty
Jonathan C. Balloch
Zhiyu Lin
Mustafa Hussain
Aarun Srinivas
Robert Wright
Xiangyu Peng
Julia Kim
Mark O. Riedl
OffRL
33
16
0
23 Mar 2022
The Difficulty of Novelty Detection in Open-World Physical Domains: An
  Application to Angry Birds
The Difficulty of Novelty Detection in Open-World Physical Domains: An Application to Angry Birds
Vimukthini Pinto
Cheng Xue
C. Gamage
Matthew Stephenson
Jochen Renz
30
2
0
16 Jun 2021
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