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Evolving Evaluation Functions for Collectible Card Game AI

Evolving Evaluation Functions for Collectible Card Game AI

3 May 2021
Radoslaw Miernik
Jakub Kowalski
ArXivPDFHTML

Papers citing "Evolving Evaluation Functions for Collectible Card Game AI"

3 / 3 papers shown
Title
Optimizing Hearthstone Agents using an Evolutionary Algorithm
Optimizing Hearthstone Agents using an Evolutionary Algorithm
Pablo García-Sánchez
Alberto Tonda
Antonio J. Fernández-Leiva
Carlos Cotta
61
24
0
25 Oct 2024
Two-Step Reinforcement Learning for Multistage Strategy Card Game
Two-Step Reinforcement Learning for Multistage Strategy Card Game
Konrad Godlewski
B. Sawicki
OffRL
35
0
0
29 Nov 2023
Improving Hearthstone AI by Combining MCTS and Supervised Learning
  Algorithms
Improving Hearthstone AI by Combining MCTS and Supervised Learning Algorithms
M. Świechowski
T. Tajmajer
Andrzej Janusz
BDL
60
59
0
14 Aug 2018
1