Papers
Communities
Events
Blog
Pricing
Search
Open menu
Home
Papers
2104.04258
Cited By
v1
v2 (latest)
Counter-Strike Deathmatch with Large-Scale Behavioural Cloning
9 April 2021
Tim Pearce
Jun Zhu
Re-assign community
ArXiv (abs)
PDF
HTML
Papers citing
"Counter-Strike Deathmatch with Large-Scale Behavioural Cloning"
17 / 17 papers shown
Title
Human-like Bots for Tactical Shooters Using Compute-Efficient Sensors
Niels Justesen
Maria Kaselimi
Sam Snodgrass
Miruna Vozaru
Matthew Schlegel
...
Albert Wang
Christoffer Holmgård
Georgios N. Yannakakis
S. Risi
Julian Togelius
191
0
0
03 Jan 2025
Visual Encoders for Data-Efficient Imitation Learning in Modern Video Games
Lukas Schäfer
Logan Jones
Anssi Kanervisto
Yuhan Cao
Tabish Rashid
Raluca Georgescu
David Bignell
Siddhartha Sen
Andrea Trevino Gavito
Sam Devlin
164
3
0
04 Dec 2023
SCC: an efficient deep reinforcement learning agent mastering the game of StarCraft II
Xiangjun Wang
Junxiao Song
Penghui Qi
Peng Peng
Zhenkun Tang
...
Xiongjun Pi
Jujie He
Chao Gao
Haitao Long
Quan Yuan
58
40
0
24 Dec 2020
Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems
Sergey Levine
Aviral Kumar
George Tucker
Justin Fu
OffRL
GP
576
2,046
0
04 May 2020
Benchmarking End-to-End Behavioural Cloning on Video Games
Anssi Kanervisto
J. Pussinen
Ville Hautamaki
OffRL
53
24
0
02 Apr 2020
Dota 2 with Large Scale Deep Reinforcement Learning
OpenAI OpenAI
:
Christopher Berner
Greg Brockman
Brooke Chan
...
Szymon Sidor
Ilya Sutskever
Jie Tang
Filip Wolski
Susan Zhang
GNN
VLM
CLL
AI4CE
LRM
174
1,839
0
13 Dec 2019
MineRL: A Large-Scale Dataset of Minecraft Demonstrations
William H. Guss
Brandon Houghton
Nicholay Topin
Phillip Wang
Cayden R. Codel
Manuela Veloso
Ruslan Salakhutdinov
OffRL
75
227
0
29 Jul 2019
EfficientNet: Rethinking Model Scaling for Convolutional Neural Networks
Mingxing Tan
Quoc V. Le
3DV
MedIm
203
18,224
0
28 May 2019
ViZDoom Competitions: Playing Doom from Pixels
Marek Wydmuch
Michal Kempka
Wojciech Ja'skowski
56
119
0
10 Sep 2018
Human-level performance in first-person multiplayer games with population-based deep reinforcement learning
Max Jaderberg
Wojciech M. Czarnecki
Iain Dunning
Luke Marris
Guy Lever
...
Joel Z Leibo
David Silver
Demis Hassabis
Koray Kavukcuoglu
T. Graepel
OffRL
119
728
0
03 Jul 2018
Imitation Learning with Concurrent Actions in 3D Games
Jack Harmer
Linus Gisslén
Jorge del Val
Henrik Holst
Joakim Bergdahl
Tom Olsson
K. Sjöö
Magnus Nordin
75
45
0
14 Mar 2018
The Game Imitation: Deep Supervised Convolutional Networks for Quick Video Game AI
Zhao Chen
Darvin Yi
VLM
SSL
82
17
0
18 Feb 2017
DeepMind Lab
Charlie Beattie
Joel Z Leibo
Denis Teplyashin
Tom Ward
Marcus Wainwright
...
Stephen Gaffney
Helen King
Demis Hassabis
Shane Legg
Stig Petersen
54
241
0
12 Dec 2016
Playing FPS Games with Deep Reinforcement Learning
Guillaume Lample
Devendra Singh Chaplot
OffRL
EgoV
91
588
0
18 Sep 2016
ViZDoom: A Doom-based AI Research Platform for Visual Reinforcement Learning
Michal Kempka
Marek Wydmuch
Grzegorz Runc
Jakub Toczek
Wojciech Ja'skowski
84
700
0
06 May 2016
Convolutional LSTM Network: A Machine Learning Approach for Precipitation Nowcasting
Xingjian Shi
Zhourong Chen
Hao Wang
Dit-Yan Yeung
W. Wong
W. Woo
572
8,017
0
13 Jun 2015
A Reduction of Imitation Learning and Structured Prediction to No-Regret Online Learning
Stéphane Ross
Geoffrey J. Gordon
J. Andrew Bagnell
OffRL
265
3,238
0
02 Nov 2010
1