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Generating Gameplay-Relevant Art Assets with Transfer Learning

Generating Gameplay-Relevant Art Assets with Transfer Learning

4 October 2020
Adrián González-Casillas
Matthew J. Guzdial
Félix Ramos
ArXivPDFHTML

Papers citing "Generating Gameplay-Relevant Art Assets with Transfer Learning"

5 / 5 papers shown
Title
SketchBetween: Video-to-Video Synthesis for Sprite Animation via
  Sketches
SketchBetween: Video-to-Video Synthesis for Sprite Animation via Sketches
Dagmar Lukka Loftsdóttir
Matthew J. Guzdial
VGen
28
3
0
01 Sep 2022
Generating Pixel Art Character Sprites using GANs
Generating Pixel Art Character Sprites using GANs
Flávio R. S. Coutinho
Luiz Chaimowicz
GAN
16
5
0
15 Aug 2022
Pixel VQ-VAEs for Improved Pixel Art Representation
Pixel VQ-VAEs for Improved Pixel Art Representation
Akash Saravanan
Matthew J. Guzdial
27
8
0
23 Mar 2022
Baba is Yáll 2.0: Design and Investigation of a Collaborative
  Mixed-Initiative System
Baba is Yáll 2.0: Design and Investigation of a Collaborative Mixed-Initiative System
M. Charity
Isha Dave
Ahmed Khalifa
Julian Togelius
23
8
0
03 Mar 2022
A Style-Based Generator Architecture for Generative Adversarial Networks
A Style-Based Generator Architecture for Generative Adversarial Networks
Tero Karras
S. Laine
Timo Aila
309
10,378
0
12 Dec 2018
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