Papers
Communities
Events
Blog
Pricing
Search
Open menu
Home
Papers
2005.08368
Cited By
Multi-Objective level generator generation with Marahel
17 May 2020
Ahmed Khalifa
Julian Togelius
Re-assign community
ArXiv
PDF
HTML
Papers citing
"Multi-Objective level generator generation with Marahel"
9 / 9 papers shown
Title
Measuring Diversity of Game Scenarios
Yuchen Li
Ziqi Wang
Qingquan Zhang
Jialin Liu
Qingbin Liu
79
2
0
17 Jan 2025
Using Fractal Neural Networks to Play SimCity 1 and Conway's Game of Life at Variable Scales
Sam Earle
AI4CE
69
18
0
29 Jan 2020
PCGRL: Procedural Content Generation via Reinforcement Learning
Ahmed Khalifa
Philip Bontrager
Sam Earle
Julian Togelius
53
144
0
24 Jan 2020
Talakat: Bullet Hell Generation through Constrained Map-Elites
Ahmed Khalifa
Scott Lee
Andy Nealen
Julian Togelius
33
82
0
12 Jun 2018
Evolving Mario Levels in the Latent Space of a Deep Convolutional Generative Adversarial Network
Vanessa Volz
Jacob Schrum
Jialin Liu
Simon Lucas
Adam M. Smith
S. Risi
GAN
102
232
0
02 May 2018
General Video Game AI: a Multi-Track Framework for Evaluating Agents, Games and Content Generation Algorithms
Diego Perez-Liebana
Jialin Liu
Ahmed Khalifa
Raluca D. Gaina
Julian Togelius
Simon Lucas
83
175
0
28 Feb 2018
Procedural Content Generation via Machine Learning (PCGML)
A. Summerville
Sam Snodgrass
Matthew J. Guzdial
Christoffer Holmgård
Amy K. Hoover
Aaron Isaksen
Andy Nealen
Julian Togelius
3DV
65
389
0
02 Feb 2017
Super Mario as a String: Platformer Level Generation Via LSTMs
A. Summerville
Michael Mateas
65
149
0
02 Mar 2016
Asynchronous Methods for Deep Reinforcement Learning
Volodymyr Mnih
Adria Puigdomenech Badia
M. Berk Mirza
Alex Graves
Timothy Lillicrap
Tim Harley
David Silver
Koray Kavukcuoglu
191
8,850
0
04 Feb 2016
1