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Seeing the World in a Bag of Chips

Seeing the World in a Bag of Chips

14 January 2020
Jeong Joon Park
Aleksander Holynski
S. M. Seitz
    3DV
ArXivPDFHTML

Papers citing "Seeing the World in a Bag of Chips"

27 / 27 papers shown
Title
ReCap: Better Gaussian Relighting with Cross-Environment Captures
ReCap: Better Gaussian Relighting with Cross-Environment Captures
Jingzhi Li
Zongwei Wu
Eduard Zamfir
Radu Timofte
3DGS
72
1
0
10 Dec 2024
Surfel-based Gaussian Inverse Rendering for Fast and Relightable Dynamic
  Human Reconstruction from Monocular Video
Surfel-based Gaussian Inverse Rendering for Fast and Relightable Dynamic Human Reconstruction from Monocular Video
Yiqun Zhao
Chenming Wu
Binbin Huang
Yihao Zhi
Chen Zhao
Jingdong Wang
Shenghua Gao
3DGS
45
7
0
21 Jul 2024
DiffusionLight: Light Probes for Free by Painting a Chrome Ball
DiffusionLight: Light Probes for Free by Painting a Chrome Ball
Pakkapon Phongthawee
Worameth Chinchuthakun
Nontaphat Sinsunthithet
Amit Raj
Varun Jampani
Pramook Khungurn
Supasorn Suwajanakorn
DiffM
26
23
0
14 Dec 2023
IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans
  from Monocular Videos via Explicit Ray Tracing
IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracing
Shaofei Wang
Božidar Antić
Andreas Geiger
Siyu Tang
3DH
21
11
0
08 Dec 2023
Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF
  Decomposition and Ray Tracing
Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing
Jian Gao
Chun Gu
Youtian Lin
Hao Zhu
Xun Cao
Li Zhang
Yao Yao
3DGS
25
40
0
27 Nov 2023
NeRRF: 3D Reconstruction and View Synthesis for Transparent and Specular
  Objects with Neural Refractive-Reflective Fields
NeRRF: 3D Reconstruction and View Synthesis for Transparent and Specular Objects with Neural Refractive-Reflective Fields
Xiaoxue Chen
Junchen Liu
Hao Zhao
Guyue Zhou
Ya-Qin Zhang
34
13
0
22 Sep 2023
Eclipse: Disambiguating Illumination and Materials using Unintended
  Shadows
Eclipse: Disambiguating Illumination and Materials using Unintended Shadows
Dor Verbin
B. Mildenhall
Peter Hedman
Jonathan T. Barron
Todd E. Zickler
Pratul P. Srinivasan
DiffM
16
8
0
25 May 2023
NeAI: A Pre-convoluted Representation for Plug-and-Play Neural Ambient
  Illumination
NeAI: A Pre-convoluted Representation for Plug-and-Play Neural Ambient Illumination
Yi Zhuang
Qi Zhang
Xuan Wang
Hao Zhu
Yingfa Feng
Xiaoyu Li
Ying Shan
Xun Cao
24
10
0
18 Apr 2023
NeMF: Inverse Volume Rendering with Neural Microflake Field
NeMF: Inverse Volume Rendering with Neural Microflake Field
Youjia Zhang
Teng Xu
Junqing Yu
Yuteng Ye
Junle Wang
Yanqing Jing
Jingyi Yu
Wei Yang
3DH
11
30
0
03 Apr 2023
Neural Microfacet Fields for Inverse Rendering
Neural Microfacet Fields for Inverse Rendering
Alexander Mai
Dor Verbin
F. Kuester
Sara Fridovich-Keil
12
27
0
31 Mar 2023
NeILF++: Inter-Reflectable Light Fields for Geometry and Material
  Estimation
NeILF++: Inter-Reflectable Light Fields for Geometry and Material Estimation
Jingyang Zhang
Yao Yao
Shiwei Li
Jingbo Liu
Tian Fang
David McKinnon
Yanghai Tsin
Long Quan
23
54
0
30 Mar 2023
Ref-NeuS: Ambiguity-Reduced Neural Implicit Surface Learning for
  Multi-View Reconstruction with Reflection
Ref-NeuS: Ambiguity-Reduced Neural Implicit Surface Learning for Multi-View Reconstruction with Reflection
Wenhang Ge
T. Hu
Haoyu Zhao
Shu Liu
Yingke Chen
54
56
0
20 Mar 2023
Accidental Light Probes
Accidental Light Probes
Hong-Xing Yu
Samir Agarwala
Charles Herrmann
Richard Szeliski
Noah Snavely
Jiajun Wu
Deqing Sun
38
8
0
12 Jan 2023
ORCa: Glossy Objects as Radiance Field Cameras
ORCa: Glossy Objects as Radiance Field Cameras
Kushagra Tiwary
Akshat Dave
Nikhil Behari
Tzofi Klinghoffer
Ashok Veeraraghavan
Ramesh Raskar
35
18
0
08 Dec 2022
SPIDR: SDF-based Neural Point Fields for Illumination and Deformation
SPIDR: SDF-based Neural Point Fields for Illumination and Deformation
Ruofan Liang
Jiahao Zhang
Haoda Li
Chen Yang
Yushi Guan
Nandita Vijaykumar
16
24
0
15 Oct 2022
Learning to Learn and Sample BRDFs
Learning to Learn and Sample BRDFs
Chen Liu
Michael Fischer
Tobias Ritschel
AI4CE
27
12
0
07 Oct 2022
Totems: Physical Objects for Verifying Visual Integrity
Totems: Physical Objects for Verifying Visual Integrity
Jingwei Ma
Lucy Chai
Minyoung Huh
Tongzhou Wang
Ser-Nam Lim
Phillip Isola
Antonio Torralba
21
2
0
26 Sep 2022
Semantically Supervised Appearance Decomposition for Virtual Staging
  from a Single Panorama
Semantically Supervised Appearance Decomposition for Virtual Staging from a Single Panorama
Tiancheng Zhi
B. Chen
Ivaylo Boyadzhiev
S. B. Kang
M. Hebert
S. Narasimhan
18
7
0
26 May 2022
NeILF: Neural Incident Light Field for Physically-based Material
  Estimation
NeILF: Neural Incident Light Field for Physically-based Material Estimation
Yao Yao
Jingyang Zhang
Jingbo Liu
Yihang Qu
Tian Fang
David McKinnon
Yanghai Tsin
Long Quan
34
87
0
14 Mar 2022
A Multiple-View Geometric Model for Specularity Prediction on General
  Curved Surfaces
A Multiple-View Geometric Model for Specularity Prediction on General Curved Surfaces
Alexandre Morgand Mohamed Tamaazousti
UK Université Paris Saclay
Gif-sur-Yvette
3DGS
14
0
0
20 Aug 2021
NeRFactor: Neural Factorization of Shape and Reflectance Under an
  Unknown Illumination
NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illumination
Xiuming Zhang
Pratul P. Srinivasan
Boyang Deng
P. Debevec
William T. Freeman
Jonathan T. Barron
DiffM
27
155
0
03 Jun 2021
PhySG: Inverse Rendering with Spherical Gaussians for Physics-based
  Material Editing and Relighting
PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relighting
Kai Zhang
Fujun Luan
Qianqian Wang
Kavita Bala
Noah Snavely
3DGS
22
343
0
01 Apr 2021
LIGHTS: LIGHT Specularity Dataset for specular detection in Multi-view
LIGHTS: LIGHT Specularity Dataset for specular detection in Multi-view
M. Elkhouly
T. Tsesmelis
Alessio Del Bue
Stuart James
3DGS
17
0
0
26 Jan 2021
NeRV: Neural Reflectance and Visibility Fields for Relighting and View
  Synthesis
NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesis
Pratul P. Srinivasan
Boyang Deng
Xiuming Zhang
Matthew Tancik
B. Mildenhall
Jonathan T. Barron
27
597
0
07 Dec 2020
Shape From Tracing: Towards Reconstructing 3D Object Geometry and SVBRDF
  Material from Images via Differentiable Path Tracing
Shape From Tracing: Towards Reconstructing 3D Object Geometry and SVBRDF Material from Images via Differentiable Path Tracing
Purvi Goel
L. Cohen
James Guesman
Vikas Thamizharasan
James Tompkin
Daniel E. Ritchie
16
15
0
06 Dec 2020
People as Scene Probes
People as Scene Probes
Yifan Wang
Brian L. Curless
S. M. Seitz
3DH
8
18
0
17 Jul 2020
ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D
  Cameras
ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Cameras
Raul Mur-Artal
Juan D. Tardós
204
5,372
0
20 Oct 2016
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