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1909.04368
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Automatic difficulty management and testing in games using a framework based on behavior trees and genetic algorithms
10 September 2019
C. Paduraru
Miruna Paduraru
Re-assign community
ArXiv (abs)
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Papers citing
"Automatic difficulty management and testing in games using a framework based on behavior trees and genetic algorithms"
2 / 2 papers shown
Title
Learning of Behavior Trees for Autonomous Agents
Michele Colledanchise
Ramviyas Parasuraman
Petter Ögren
50
98
0
22 Apr 2015
Transfer Learning across Networks for Collective Classification
Meng Fang
Jie Yin
Xingquan Zhu
90
51
0
11 Mar 2014
1