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Face-to-Parameter Translation for Game Character Auto-Creation

Face-to-Parameter Translation for Game Character Auto-Creation

3 September 2019
Tianyang Shi
Yi Yuan
Changjie Fan
Zhengxia Zou
Z. Shi
Yong Liu
    CVBM
    3DH
ArXivPDFHTML

Papers citing "Face-to-Parameter Translation for Game Character Auto-Creation"

6 / 6 papers shown
Title
Applied monocular reconstruction of parametric faces with domain
  engineering
Applied monocular reconstruction of parametric faces with domain engineering
Igor Borovikov
K. Levonyan
Jon Rein
Pawel Wrotek
Nitish Victor
CVBM
3DH
16
2
0
05 Aug 2022
Attribute Descent: Simulating Object-Centric Datasets on the Content
  Level and Beyond
Attribute Descent: Simulating Object-Centric Datasets on the Content Level and Beyond
Yue Yao
Liang Zheng
Xiaodong Yang
Milind Napthade
Tom Gedeon
33
17
0
28 Feb 2022
Fast and Robust Face-to-Parameter Translation for Game Character
  Auto-Creation
Fast and Robust Face-to-Parameter Translation for Game Character Auto-Creation
Tianyang Shi
Zhengxia Zou
Yi Yuan
Changjie Fan
3DH
CVBM
43
37
0
17 Aug 2020
Fashion Meets Computer Vision: A Survey
Fashion Meets Computer Vision: A Survey
Wen-Huang Cheng
Sijie Song
Chieh-Yun Chen
S. Hidayati
Jiaying Liu
AI4TS
45
96
0
31 Mar 2020
StyleGAN2 Distillation for Feed-forward Image Manipulation
StyleGAN2 Distillation for Feed-forward Image Manipulation
Yuri Viazovetskyi
V. Ivashkin
Evgenii Kashin
166
136
0
07 Mar 2020
A Learned Representation For Artistic Style
A Learned Representation For Artistic Style
Vincent Dumoulin
Jonathon Shlens
M. Kudlur
GAN
214
1,156
0
24 Oct 2016
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