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Evolving the Hearthstone Meta

Evolving the Hearthstone Meta

2 July 2019
F. Silva
Rodrigo Canaan
Scott Lee
Matthew C. Fontaine
Julian Togelius
Amy K. Hoover
ArXiv (abs)PDFHTML

Papers citing "Evolving the Hearthstone Meta"

7 / 7 papers shown
Title
Simulation-Driven Balancing of Competitive Game Levels with Reinforcement Learning
Simulation-Driven Balancing of Competitive Game Levels with Reinforcement Learning
Florian Rupp
Manuel Eberhardinger
Kai Eckert
83
2
0
24 Mar 2025
Mapping Hearthstone Deck Spaces through MAP-Elites with Sliding
  Boundaries
Mapping Hearthstone Deck Spaces through MAP-Elites with Sliding Boundaries
Matthew C. Fontaine
Scott Lee
Lisa Soros
F. Silva
Julian Togelius
Amy K. Hoover
52
72
0
24 Apr 2019
Exploring Gameplay With AI Agents
Exploring Gameplay With AI Agents
F. Silva
Igor Borovikov
J. Kolen
Navid Aghdaie
Kazi A. Zaman
37
17
0
16 Nov 2018
Improving Hearthstone AI by Combining MCTS and Supervised Learning
  Algorithms
Improving Hearthstone AI by Combining MCTS and Supervised Learning Algorithms
M. Świechowski
T. Tajmajer
Andrzej Janusz
BDL
87
59
0
14 Aug 2018
Q-DeckRec: A Fast Deck Recommendation System for Collectible Card Games
Q-DeckRec: A Fast Deck Recommendation System for Collectible Card Games
Zhengxing Chen
Chris Amato
Truong-Huy D. Nguyen
Seth Cooper
Yizhou Sun
M. S. El-Nasr
BDL
49
40
0
26 Jun 2018
Demonstrating the Feasibility of Automatic Game Balancing
Demonstrating the Feasibility of Automatic Game Balancing
Vanessa Volz
G. Rudolph
B. Naujoks
38
49
0
11 Mar 2016
Illuminating search spaces by mapping elites
Illuminating search spaces by mapping elites
Jean-Baptiste Mouret
Jeff Clune
89
735
0
20 Apr 2015
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