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1906.00317
Cited By
Automated Video Game Testing Using Synthetic and Human-Like Agents
2 June 2019
Sinan Ariyurek
Aysu Betin Can
Elif Surer
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Papers citing
"Automated Video Game Testing Using Synthetic and Human-Like Agents"
11 / 11 papers shown
Title
Many-Objective Neuroevolution for Testing Games
Patric Feldmeier
Katrin Schmelz
Gordon Fraser
59
0
0
14 Jan 2025
Enhancements for Real-Time Monte-Carlo Tree Search in General Video Game Playing
Dennis J. N. J. Soemers
C. F. Sironi
T. Schuster
M. Winands
37
45
0
03 Jul 2024
An approach to automated videogame beta testing
Jennifer Hernández Bécares
Luis Costero Valero
P. P. Gómez-Martín
43
24
0
07 Feb 2024
Return-Aligned Decision Transformer
Tsunehiko Tanaka
Kenshi Abe
Kaito Ariu
Tetsuro Morimura
Edgar Simo-Serra
OffRL
119
1
0
06 Feb 2024
Enhancing the Monte Carlo Tree Search Algorithm for Video Game Testing
Sinan Ariyurek
Aysu Betin Can
Elif Surer
65
18
0
17 Mar 2020
AtDelfi: Automatically Designing Legible, Full Instructions For Games
M. Green
Ahmed Khalifa
Gabriella A. B. Barros
Tiago Machado
Andy Nealen
Julian Togelius
VGen
64
25
0
11 Jul 2018
Adaptive Shooting for Bots in First Person Shooter Games Using Reinforcement Learning
F. Glavin
Michael G. Madden
46
25
0
14 Jun 2018
Inverse Reinforcement Learning via Nonparametric Spatio-Temporal Subgoal Modeling
Adrian Šošić
Elmar Rueckert
Jan Peters
A. Zoubir
Heinz Koeppl
OffRL
26
9
0
01 Mar 2018
General Video Game AI: a Multi-Track Framework for Evaluating Agents, Games and Content Generation Algorithms
Diego Perez-Liebana
Jialin Liu
Ahmed Khalifa
Raluca D. Gaina
Julian Togelius
Simon Lucas
97
175
0
28 Feb 2018
First-Person Activity Forecasting with Online Inverse Reinforcement Learning
Nicholas Rhinehart
Kris Kitani
EgoV
43
141
0
22 Dec 2016
Maximum Entropy Deep Inverse Reinforcement Learning
Markus Wulfmeier
Peter Ondruska
Ingmar Posner
OOD
77
406
0
17 Jul 2015
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