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Better Safe than Sorry: Evidence Accumulation Allows for Safe
  Reinforcement Learning

Better Safe than Sorry: Evidence Accumulation Allows for Safe Reinforcement Learning

24 September 2018
Akshat Agarwal
Abhinau K. Venkataramanan
Kyle Dunovan
Erik J Peterson
Timothy D. Verstynen
Katia Sycara
    OffRL
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Papers citing "Better Safe than Sorry: Evidence Accumulation Allows for Safe Reinforcement Learning"

10 / 10 papers shown
Title
Challenges of Context and Time in Reinforcement Learning: Introducing
  Space Fortress as a Benchmark
Challenges of Context and Time in Reinforcement Learning: Introducing Space Fortress as a Benchmark
Akshat Agarwal
Ryan Hope
Katia Sycara
OffRL
21
9
0
06 Sep 2018
A Lyapunov-based Approach to Safe Reinforcement Learning
A Lyapunov-based Approach to Safe Reinforcement Learning
Yinlam Chow
Ofir Nachum
Edgar A. Duénez-Guzmán
Mohammad Ghavamzadeh
152
504
0
20 May 2018
Neural Architecture Search with Reinforcement Learning
Neural Architecture Search with Reinforcement Learning
Barret Zoph
Quoc V. Le
408
5,362
0
05 Nov 2016
Combating Reinforcement Learning's Sisyphean Curse with Intrinsic Fear
Combating Reinforcement Learning's Sisyphean Curse with Intrinsic Fear
Zachary Chase Lipton
Kamyar Azizzadenesheli
Jianfeng Gao
Lihong Li
Jianshu Chen
Li Deng
71
34
0
03 Nov 2016
Playing FPS Games with Deep Reinforcement Learning
Playing FPS Games with Deep Reinforcement Learning
Guillaume Lample
Devendra Singh Chaplot
OffRL
EgoV
72
584
0
18 Sep 2016
Training Deep Spiking Neural Networks using Backpropagation
Training Deep Spiking Neural Networks using Backpropagation
Junhaeng Lee
T. Delbruck
Michael Pfeiffer
73
940
0
31 Aug 2016
Deep Spiking Networks
Deep Spiking Networks
Peter O'Connor
Max Welling
34
98
0
26 Feb 2016
Asynchronous Methods for Deep Reinforcement Learning
Asynchronous Methods for Deep Reinforcement Learning
Volodymyr Mnih
Adria Puigdomenech Badia
M. Berk Mirza
Alex Graves
Timothy Lillicrap
Tim Harley
David Silver
Koray Kavukcuoglu
170
8,805
0
04 Feb 2016
Deep Recurrent Q-Learning for Partially Observable MDPs
Deep Recurrent Q-Learning for Partially Observable MDPs
Matthew J. Hausknecht
Peter Stone
102
1,668
0
23 Jul 2015
The Arcade Learning Environment: An Evaluation Platform for General
  Agents
The Arcade Learning Environment: An Evaluation Platform for General Agents
Marc G. Bellemare
Yavar Naddaf
J. Veness
Michael Bowling
92
2,992
0
19 Jul 2012
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