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Part-based Graph Convolutional Network for Action Recognition

Part-based Graph Convolutional Network for Action Recognition

13 September 2018
Kalpit C. Thakkar
P. J. Narayanan
    3DH
    GNN
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Papers citing "Part-based Graph Convolutional Network for Action Recognition"

13 / 13 papers shown
Title
Is end-to-end learning enough for fitness activity recognition?
Is end-to-end learning enough for fitness activity recognition?
Antoine Mercier
Guillaume Berger
Sunny Panchal
Florian Letsch
Cornelius Boehm
Nahua Kang
Ingo Bax
Roland Memisevic
21
2
0
14 May 2023
Multi-Graph Convolution Network for Pose Forecasting
Multi-Graph Convolution Network for Pose Forecasting
Hongwei Ren
Yuhong Shi
Kewei Liang
3DH
24
1
0
11 Apr 2023
Hypergraph Transformer for Skeleton-based Action Recognition
Hypergraph Transformer for Skeleton-based Action Recognition
Yuxuan Zhou
Zhi-Qi Cheng
C. Li
Yanwen Fang
Yifeng Geng
Xuansong Xie
M. Keuper
ViT
18
52
0
17 Nov 2022
STAR-Transformer: A Spatio-temporal Cross Attention Transformer for
  Human Action Recognition
STAR-Transformer: A Spatio-temporal Cross Attention Transformer for Human Action Recognition
Dasom Ahn
Sangwon Kim
H. Hong
ByoungChul Ko
ViT
26
96
0
14 Oct 2022
Adaptive Local-Component-aware Graph Convolutional Network for One-shot
  Skeleton-based Action Recognition
Adaptive Local-Component-aware Graph Convolutional Network for One-shot Skeleton-based Action Recognition
Anqi Zhu
Qiuhong Ke
Mingming Gong
James Bailey
31
21
0
21 Sep 2022
PSUMNet: Unified Modality Part Streams are All You Need for Efficient
  Pose-based Action Recognition
PSUMNet: Unified Modality Part Streams are All You Need for Efficient Pose-based Action Recognition
Neel Trivedi
Ravi Kiran Sarvadevabhatla
ViT
19
27
0
11 Aug 2022
Graph-based Normalizing Flow for Human Motion Generation and
  Reconstruction
Graph-based Normalizing Flow for Human Motion Generation and Reconstruction
Wenjie Yin
Hang Yin
Danica Kragic
Mårten Björkman
3DH
13
15
0
07 Apr 2021
Stronger, Faster and More Explainable: A Graph Convolutional Baseline
  for Skeleton-based Action Recognition
Stronger, Faster and More Explainable: A Graph Convolutional Baseline for Skeleton-based Action Recognition
Yisheng Song
Zhang Zhang
Caifeng Shan
Liang Wang
117
287
0
20 Oct 2020
Richly Activated Graph Convolutional Network for Robust Skeleton-based
  Action Recognition
Richly Activated Graph Convolutional Network for Robust Skeleton-based Action Recognition
Yisheng Song
Zhang Zhang
Caifeng Shan
Liang Wang
24
164
0
09 Aug 2020
Feedback Graph Convolutional Network for Skeleton-based Action
  Recognition
Feedback Graph Convolutional Network for Skeleton-based Action Recognition
Hao-Yu Yang
D. Yan
Ling Zhang
Dong Li
Yunda Sun
Shaodi You
Stephen J. Maybank
46
104
0
17 Mar 2020
Symbiotic Graph Neural Networks for 3D Skeleton-based Human Action
  Recognition and Motion Prediction
Symbiotic Graph Neural Networks for 3D Skeleton-based Human Action Recognition and Motion Prediction
Maosen Li
Siheng Chen
Xu Chen
Ya-Qin Zhang
Yanfeng Wang
D. Ebert
3DH
19
183
0
05 Oct 2019
Richly Activated Graph Convolutional Network for Action Recognition with
  Incomplete Skeletons
Richly Activated Graph Convolutional Network for Action Recognition with Incomplete Skeletons
Yisheng Song
Zhang Zhang
Liang Wang
24
108
0
16 May 2019
An Attention Enhanced Graph Convolutional LSTM Network for
  Skeleton-Based Action Recognition
An Attention Enhanced Graph Convolutional LSTM Network for Skeleton-Based Action Recognition
Chenyang Si
Wentao Chen
Wei Wang
Liang Wang
T. Tan
20
705
0
25 Feb 2019
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