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Material Editing Using a Physically Based Rendering Network

Material Editing Using a Physically Based Rendering Network

1 August 2017
Guilin Liu
Duygu Ceylan
Ersin Yumer
Jimei Yang
Jyh-Ming Lien
    DiffM
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Papers citing "Material Editing Using a Physically Based Rendering Network"

3 / 3 papers shown
Title
Perceptual Losses for Real-Time Style Transfer and Super-Resolution
Perceptual Losses for Real-Time Style Transfer and Super-Resolution
Justin Johnson
Alexandre Alahi
Li Fei-Fei
SupR
187
10,202
0
27 Mar 2016
Learning Data-driven Reflectance Priors for Intrinsic Image
  Decomposition
Learning Data-driven Reflectance Priors for Intrinsic Image Decomposition
Tinghui Zhou
Philipp Krahenbuhl
Alexei A. Efros
100
163
0
08 Oct 2015
Predicting Depth, Surface Normals and Semantic Labels with a Common
  Multi-Scale Convolutional Architecture
Predicting Depth, Surface Normals and Semantic Labels with a Common Multi-Scale Convolutional Architecture
David Eigen
Rob Fergus
VLM
MDE
138
2,674
0
18 Nov 2014
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