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A step towards procedural terrain generation with GANs

A step towards procedural terrain generation with GANs

11 July 2017
Christopher Beckham
C. Pal
    GAN
ArXiv (abs)PDFHTML

Papers citing "A step towards procedural terrain generation with GANs"

1 / 1 papers shown
Title
DOOM Level Generation using Generative Adversarial Networks
DOOM Level Generation using Generative Adversarial Networks
E. Giacomello
P. Lanzi
Daniele Loiacono
GAN
61
59
0
24 Apr 2018
1