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The N-Tuple Bandit Evolutionary Algorithm for Automatic Game Improvement

The N-Tuple Bandit Evolutionary Algorithm for Automatic Game Improvement

18 March 2017
Kamolwan Kunanusont
Raluca D. Gaina
Jialin Liu
Diego Perez-Liebana
Simon Lucas
ArXiv (abs)PDFHTML

Papers citing "The N-Tuple Bandit Evolutionary Algorithm for Automatic Game Improvement"

2 / 2 papers shown
Title
Rolling Horizon Coevolutionary Planning for Two-Player Video Games
Rolling Horizon Coevolutionary Planning for Two-Player Video Games
Jialin Liu
Diego Pérez-Liébana
Simon Lucas
45
25
0
06 Jul 2016
Bandit-Based Random Mutation Hill-Climbing
Bandit-Based Random Mutation Hill-Climbing
Jialin Liu
Diego Peŕez-Liebana
Simon Lucas
47
19
0
20 Jun 2016
1