ResearchTrend.AI
  • Papers
  • Communities
  • Events
  • Blog
  • Pricing
Papers
Communities
Social Events
Terms and Conditions
Pricing
Parameter LabParameter LabTwitterGitHubLinkedInBlueskyYoutube

© 2025 ResearchTrend.AI, All rights reserved.

  1. Home
  2. Papers
  3. 1603.02738
  4. Cited By
Learning to Blend Computer Game Levels

Learning to Blend Computer Game Levels

8 March 2016
Matthew J. Guzdial
Mark O. Riedl
ArXivPDFHTML

Papers citing "Learning to Blend Computer Game Levels"

2 / 2 papers shown
Title
Multi-Domain Level Generation and Blending with Sketches via
  Example-Driven BSP and Variational Autoencoders
Multi-Domain Level Generation and Blending with Sketches via Example-Driven BSP and Variational Autoencoders
Sam Snodgrass
Anurag Sarkar
75
23
0
17 Jun 2020
Toward Game Level Generation from Gameplay Videos
Toward Game Level Generation from Gameplay Videos
Matthew J. Guzdial
Mark O. Riedl
GAN
39
42
0
23 Feb 2016
1