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Deterministic graph connectivity in the broadcast congested clique

Abstract

We present a deterministic constant-round protocol for the graph connectivity problem in the model where each of the nn nodes of a graph receives a row of the adjacency matrix, and broadcasts a single sublinear size message to all other nodes. Communication rounds are synchronous. This model is sometimes called the broadcast congested clique. Specifically, we exhibit a deterministic protocol that computes the connected components of the input graph in three rounds, each player communicating O(nlogn)\mathcal{O}(\sqrt{n} \cdot \log n) bits per round. Our result is based on a dd-pruning protocol, which consists in successively removing nodes of degree at most dd until obtaining a graph with minimum degree larger than dd.

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