Deterministic graph connectivity in the broadcast congested clique
Abstract
We present a deterministic constant-round protocol for the graph connectivity problem in the model where each of the nodes of a graph receives a row of the adjacency matrix, and broadcasts a single sublinear size message to all other nodes. Communication rounds are synchronous. This model is sometimes called the broadcast congested clique. Specifically, we exhibit a deterministic protocol that computes the connected components of the input graph in three rounds, each player communicating bits per round. Our result is based on a -pruning protocol, which consists in successively removing nodes of degree at most until obtaining a graph with minimum degree larger than .
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