Zero-Shot Reinforcement Learning Under Partial Observability
- OffRL

Recent work has shown that, under certain assumptions, zero-shot reinforcement learning (RL) methods can generalise to any unseen task in an environment after reward-free pre-training. Access to Markov states is one such assumption, yet, in many real-world applications, the Markov state is only partially observable. Here, we explore how the performance of standard zero-shot RL methods degrades when subjected to partially observability, and show that, as in single-task RL, memory-based architectures are an effective remedy. We evaluate our memory-based zero-shot RL methods in domains where the states, rewards and a change in dynamics are partially observed, and show improved performance over memory-free baselines. Our code is open-sourced via:this https URL.
View on arXiv@article{jeen2025_2506.15446, title={ Zero-Shot Reinforcement Learning Under Partial Observability }, author={ Scott Jeen and Tom Bewley and Jonathan M. Cullen }, journal={arXiv preprint arXiv:2506.15446}, year={ 2025 } }