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Parametric Gaussian Human Model: Generalizable Prior for Efficient and Realistic Human Avatar Modeling

7 June 2025
Cheng Peng
Jingxiang Sun
Yushuo Chen
Zhaoqi Su
Zhuo Su
Yebin Liu
    3DGS
ArXiv (abs)PDFHTML
Main:7 Pages
7 Figures
Bibliography:3 Pages
2 Tables
Appendix:1 Pages
Abstract

Photorealistic and animatable human avatars are a key enabler for virtual/augmented reality, telepresence, and digital entertainment. While recent advances in 3D Gaussian Splatting (3DGS) have greatly improved rendering quality and efficiency, existing methods still face fundamental challenges, including time-consuming per-subject optimization and poor generalization under sparse monocular inputs. In this work, we present the Parametric Gaussian Human Model (PGHM), a generalizable and efficient framework that integrates human priors into 3DGS for fast and high-fidelity avatar reconstruction from monocular videos. PGHM introduces two core components: (1) a UV-aligned latent identity map that compactly encodes subject-specific geometry and appearance into a learnable feature tensor; and (2) a disentangled Multi-Head U-Net that predicts Gaussian attributes by decomposing static, pose-dependent, and view-dependent components via conditioned decoders. This design enables robust rendering quality under challenging poses and viewpoints, while allowing efficient subject adaptation without requiring multi-view capture or long optimization time. Experiments show that PGHM is significantly more efficient than optimization-from-scratch methods, requiring only approximately 20 minutes per subject to produce avatars with comparable visual quality, thereby demonstrating its practical applicability for real-world monocular avatar creation.

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@article{peng2025_2506.06645,
  title={ Parametric Gaussian Human Model: Generalizable Prior for Efficient and Realistic Human Avatar Modeling },
  author={ Cheng Peng and Jingxiang Sun and Yushuo Chen and Zhaoqi Su and Zhuo Su and Yebin Liu },
  journal={arXiv preprint arXiv:2506.06645},
  year={ 2025 }
}
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