Tackling View-Dependent Semantics in 3D Language Gaussian Splatting

Recent advancements in 3D Gaussian Splatting (3D-GS) enable high-quality 3D scene reconstruction from RGB images. Many studies extend this paradigm for language-driven open-vocabulary scene understanding. However, most of them simply project 2D semantic features onto 3D Gaussians and overlook a fundamental gap between 2D and 3D understanding: a 3D object may exhibit various semantics from different viewpoints--a phenomenon we term view-dependent semantics. To address this challenge, we propose LaGa (Language Gaussians), which establishes cross-view semantic connections by decomposing the 3D scene into objects. Then, it constructs view-aggregated semantic representations by clustering semantic descriptors and reweighting them based on multi-view semantics. Extensive experiments demonstrate that LaGa effectively captures key information from view-dependent semantics, enabling a more comprehensive understanding of 3D scenes. Notably, under the same settings, LaGa achieves a significant improvement of +18.7% mIoU over the previous SOTA on the LERF-OVS dataset. Our code is available at:this https URL.
View on arXiv@article{cen2025_2505.24746, title={ Tackling View-Dependent Semantics in 3D Language Gaussian Splatting }, author={ Jiazhong Cen and Xudong Zhou and Jiemin Fang and Changsong Wen and Lingxi Xie and Xiaopeng Zhang and Wei Shen and Qi Tian }, journal={arXiv preprint arXiv:2505.24746}, year={ 2025 } }