Private Geometric Median in Nearly-Linear Time
- FedML

Estimating the geometric median of a dataset is a robust counterpart to mean estimation, and is a fundamental problem in computational geometry. Recently, [HSU24] gave an -differentially private algorithm obtaining an -multiplicative approximation to the geometric median objective, , given a dataset . Their algorithm requires samples, which they prove is information-theoretically optimal. This result is surprising because its error scales with the \emph{effective radius} of (i.e., of a ball capturing most points), rather than the worst-case radius. We give an improved algorithm that obtains the same approximation quality, also using samples, but in time . Our runtime is nearly-linear, plus the cost of the cheapest non-private first-order method due to [CLM+16]. To achieve our results, we use subsampling and geometric aggregation tools inspired by FriendlyCore [TCK+22] to speed up the "warm start" component of the [HSU24] algorithm, combined with a careful custom analysis of DP-SGD's sensitivity for the geometric median objective.
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