Geometry-guided Online 3D Video Synthesis with Multi-View Temporal Consistency

We introduce a novel geometry-guided online video view synthesis method with enhanced view and temporal consistency. Traditional approaches achieve high-quality synthesis from dense multi-view camera setups but require significant computational resources. In contrast, selective-input methods reduce this cost but often compromise quality, leading to multi-view and temporal inconsistencies such as flickering artifacts. Our method addresses this challenge to deliver efficient, high-quality novel-view synthesis with view and temporal consistency. The key innovation of our approach lies in using global geometry to guide an image-based rendering pipeline. To accomplish this, we progressively refine depth maps using color difference masks across time. These depth maps are then accumulated through truncated signed distance fields in the synthesized view's image space. This depth representation is view and temporally consistent, and is used to guide a pre-trained blending network that fuses multiple forward-rendered input-view images. Thus, the network is encouraged to output geometrically consistent synthesis results across multiple views and time. Our approach achieves consistent, high-quality video synthesis, while running efficiently in an online manner.
View on arXiv@article{ha2025_2505.18932, title={ Geometry-guided Online 3D Video Synthesis with Multi-View Temporal Consistency }, author={ Hyunho Ha and Lei Xiao and Christian Richardt and Thu Nguyen-Phuoc and Changil Kim and Min H. Kim and Douglas Lanman and Numair Khan }, journal={arXiv preprint arXiv:2505.18932}, year={ 2025 } }