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BookWorld: From Novels to Interactive Agent Societies for Creative Story Generation

20 April 2025
Yiting Ran
Xintao Wang
Tian Qiu
Jiaqing Liang
Yanghua Xiao
Deqing Yang
    LLMAG
    SyDa
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Abstract

Recent advances in large language models (LLMs) have enabled social simulation through multi-agent systems. Prior efforts focus on agent societies created from scratch, assigning agents with newly defined personas. However, simulating established fictional worlds and characters remain largely underexplored, despite its significant practical value. In this paper, we introduce BookWorld, a comprehensive system for constructing and simulating book-based multi-agent societies. BookWorld's design covers comprehensive real-world intricacies, including diverse and dynamic characters, fictional worldviews, geographical constraints and changes, e.t.c. BookWorld enables diverse applications including story generation, interactive games and social simulation, offering novel ways to extend and explore beloved fictional works. Through extensive experiments, we demonstrate that BookWorld generates creative, high-quality stories while maintaining fidelity to the source books, surpassing previous methods with a win rate of 75.36%. The code of this paper can be found at the project page:this https URL.

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@article{ran2025_2504.14538,
  title={ BookWorld: From Novels to Interactive Agent Societies for Creative Story Generation },
  author={ Yiting Ran and Xintao Wang and Tian Qiu and Jiaqing Liang and Yanghua Xiao and Deqing Yang },
  journal={arXiv preprint arXiv:2504.14538},
  year={ 2025 }
}
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